Commander Battle AI

Homepage: Forums.taleworlds.com

Intro:

Hey, i am making a small mod for adding the AI for commander battle in Napoleonic Wars,here is the plan:
(-p: plan; -i: implemented;)
First Stage: Add bots to commander battle -i
Second Stage: Siege AI -p
Third Stage: Player also can recruit regiment lead by Ai -p

Fourth Stage: Custom Battle will also have AI -p
Fifth Stage: AI will lead the regiment by following tactics -p
Sixth Stage: Each kind of regiment have their own tactics(including artillery and rocket) -p

Credits:


冥界行者 - 骑射AI的研究
Rubik - Custom Commander Horse Speed (From Custom Commander OSP)
A script from Brytenwalda OSP

RandomCode

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Comments  (0 - 10 of 40)
GenralGrant
GenralGrant

Does this have Rheinbund??

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DoDoCat Creator
DoDoCat

I am afraid not, but maybe I will update to new version :)

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gabriel09bryan
gabriel09bryan

where do i overwrite it where??

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Guest
Guest

MR Douglas Where do I enable Againts AI

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DoDoCat Creator
DoDoCat Creator
DoDoCat

You need to check the option"Enable Against AI", then make your own server, if the bot didn't spawn, try to switch the team.

Reply Good karma+1 vote
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Guest
Guest

is it possible to have friendly commanders that also fight to have a big battle with multiple AI commanders? Or is it only possible at this time to fight against the one commander

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