A personal C&C Zero Hour mod gone public with a simple goal: Make the game as fun as possible.

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Particle Improvement 02
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Description

Sorry for the long time spans in between updates gents. Today I worked on the Battlemaster's explosion effects. To spice it up I created ~20 random shrapnel pieces, which are thrown everywhere when an object explodes. The explosions didn't have enough bits & bobs flying around in vanilla Generals.

There are now particles bound to a couple of the large shrapnel pieces with flames and smoke. This created a problem for me. I started losing test matches with AI because the explosions are so beautiful. It's now just as fun to lose as it is to win.