Remember the original Command & Conquer? Remember all the units, characters and themes from that game? Well, that classic from the early 90's that spawned over a dozen titles and revolutionized the RTS gaming world has been reincarnated in the C&C Generals Zero Hour SAGE 3D game engine and looks better than ever with 40 campaign missions with the original briefing videos! But once that is finished, you can dish it out in a skirmish or multiplayer game to your hearts content with the all new skirmish AI developed exclusively for this Mod!
I have finally decided to add a short music video showing off some new in-game footage of the new graphical updates and bug fixes to Tiberian Dawn Redux with a small GDI X-01 Wolverine Exosuit Powersuit army being the centerpiece of the action. This particular unit was first seen in the first Tiberian Sun Teaser Trailer made by Westwood Studios and are available as a special buildable unit for the GDI Talon Subfaction in Tiberian Dawn Redux. It is considered the grandfather of the modern Mech units and armored troops that are seen in the future Tiberian Conflicts between GDI and Nod.
Info on the Powersuit can be found here: Cnc.wikia.com
The music is a Hell March variation remix from Frank Klepacki. I thought it would be interesting to blend this song which is from the Red Alert universe of C&C with the Tiberian Themes for a unique effect.
RAWR! GO LOUD RA MUSIC FOR THE WIN YEAAAAAHHH!H!H!H!H!H!H!!!!1!one...
Awesome. =]
I headbanged... *looks away*
Hell March in the Tiberium universe messes with my head.
very nais! :D
i still do think the tiberium harvester needs it's armor nerfed. :/
First things first. You should age the tree's more, give them a more dying feel, This is a post apocalyptic world, on where every natural flavour of goodness is being harvested from the earth thanks to tiberium. Secondly, playing music for one game in another, doesn't really compute. You should of worked for a more symphonic style, you need to set across emotion so players know the world is near death, tiberian sun ( the original ) really set this across with it's soundtrack. And don't forget that symphonic emotive music can play well with a selection of styles, for example. Opera, Metal, Rock, etc.
Hey! C&C1 is not TS -_-
Youtube.com a link to more archived videos.
The music of C&C (and to some extent the unit responses) to me conveyed an overall sense of optimism combined with some foreshadowing. Listen to "Take 'Em Out" and tell me that sounds like the world is near death. No, it's more "yeah we got this, GDI/Nod (whichever) is going DOWN". Of course you do have tracks like "March to Doom" which to me felt like it was about heroism in the face of the horrors of war. Knowing that the Orca you're piloting isn't gonna make it out of the Nod base, but doing your duty and going in there anyway to try to take down that temple before it nukes your friends.
isn't this background music from red alert?
DIDENT WOLVERINES HAVE MINIGUNS?
ya ******* look they are shooting at the harvester with them
y'know, Hell March was originally gonna be a song for a new tiberian game, but a dev walked in while frank was writing it and said that he wanted it for RA1