From the crew that previously brought you the acclaimed C&C Tiberian Dawn Redux mod for C&C Generals Zero Hour, we proudly bring you this sequel project, C&C Red Alert Redux! The mod features both Allied and Soviet factions from the original C&C Red Alert! Attack Dogs, Tesla Coils, Naval Warfare, Gap Generators, M.A.D. Tanks, and even Chronoshifting are all included in the mod! The nation subfactions and the story campaigns are still under development and will come at a later date.
Allied and Soviet War Factory Models, note I did a few subtle art changes between the two to sort of illustrate each sides vehicle production style. Allies have smaller, faster vehicles so their building is slightly smaller with a single small smoke stack while the Soviets have larger, heavier vehicles with a larger building with two stacks.
Models: sgtmyers88
Textures: sgtmyers88 & RA APB Team
I really like your interpretation of this classic building. Also, the soviet one reminds me of the factory render that appears on both RA and Retaliation's PS1 score screens. For some strange reason, Westwood added some extra details for some buildings, like the radar dome with a bunker entrance, the war factory that has two smokestacks on the roof alongside a hatch, or the sub pen that has 2 windows. I'm glad that you're using the FMV version of the units as a reference. Just wanted to comment that out. Good luck with your project!
Thanks! The goal of the mod is to combine the art style of the cinematics (as you mentioned) along with having inspiration and influence from Red Alert: A Path Beyond and from the unreleased C&C Renovato mod.
Nice, I like the visual differentiation between the two factions' 'shared' buildings like this. :)