A Red Alert 3 total conversion aiming to bring C&C Generals Zero Hour onto the new engine as well as to expand upon it.
An attempt to make C&C like explosions. Good? Bad? you decide.
What's new :
Added gravity to Tank CookOff sparks,
Completely remade explosion particles,
Get rid of "flyin' barrles'o'doom" which explode all over the screen.
Also it's a fifth attempt to make particle "screen friendly". It never ends...
I think you've found a great compromise between nice explosions/particles and screen friendliness. Good job!
nice explosions :D
but maybe debris stays a little too short?
I agree, an extra few seconds would be nice
nice job
Perfect! Keep it this way! Magnificent!
The explosion is beautiful. I thought thick smoke could be a tactical feature, you know, smoke screen. May I make a suggestion?
Make the tank able to move, but unable to fire for a short while after it's health reaches zero, then explode. Replace those sparklers with small fires between the tank body and turret like real tank fires, and maybe black smoke.
Looks good. Can you make tanks shoot a litle farther?
The sparkles when it cooks are still a bit over the top. It looks like someone would go and grind the **** out of it with a giant chainsaw.
And yeah the current range these tanks have is just awful :D
Other than that I cant wait to play it.
oh yeah i forgot, when i go ti this website it always comes the pop up, i hate them
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