In the nineteenth century, an occultist named William Carter discovers gateways to other places in time and space. Reality starts collapsing around him, slowly melting into nameless cosmic horrors. As he tries to understand his visions and find a way to stop them, he will see that he is not the first to make that journey, and that those who came before him brought back to Earth demented things that would have been better left alone.
This story is absoutely amazing! It really looks like you spent a lot of time on it.
Level design is stunning and the story is intresting. Not the scariest story I've played, but thanks to the well made atmopshere, it was pretty tense anyway.
The only "bad" things I can say about it is:
The quests were relativly easy. Some of them required some logic thinking, but still not very advanced and not hard to solve.
You don't use any supplies at all (tinderboxes, oil, sanity potions etc). They were not really necessary untill the "boss" battle (which were a challange), but they do give players a reason to explore more than required. As it is now, all I have to do is get what I need and move on. I don't need to search that extra room or check behind the pile of crates because it's nothing there anyway.
The final score is 9 because of the huge creativity and really intresting story line. And because I couldn't find any serious glitches and gamebreaking bugs.
9/10 - Awesome
As a writer, I recommend this story to everyone.
This mod is one of the most creative I've ever seen, inspired by the dark and fantastic works of H.P. Lovecraft.
The mapping and atmosphere are both gorgeous, and the story will keep you hooked until the very end. This mod is definitely a must-play for all Amnesia fans.
Beautiful.
Well done!
One word to describe this custom story: Amazing! It was absolutely beautiful. I really hope I see more from you.
I wroted on FG "Showcase" section my review, but yeah shortly this was one of the uniquest mod I ever played on Amnesia.
9/10 - Amazing & Different