Just like Kane's Vision, this mod aims to perfect the gameplay experience of Kane's Wrath. With countless new faction unique upgrades and units, this is a comprehensive overhaul of this already great game. Every change that was introduced in this mod was with quality gameplay in mind and do justice to the lore of the factions. Furthermoe, One Vision is keen on maintaining the game's high visual level and improve upon it wherever possible.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Steel Talons - Mercenaries and Scouts (view original)
Steel Talons - Mercenaries and Scouts
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Leeching
Leeching

Lookin' good Zocker!

Reply Good karma Bad karma+3 votes
Guest
Guest

You should give the steel talons the old Mammoth Mk. II, either stand alone or replace the MARV for it as its fits the faction amazingly

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Mutant Mercenaries, the yellow zone operators of Steel Talons, now wear armor and protective goggles. This new skin is to make them easier to differentiate from their feral counterparts. Similarly, Scouts got a new cameo which is more suitable for yellow and red zones.

Also, Steel Talons infantry will receive a small boost in the next version, as they can research "Bootcamps" for T1 and T2 infantry. This makes their infantry rank up faster and gives them more armor, speed as well as resistance to suppression.

Bootcamps is not expensive and won't elevate ST infantry to the levels of ZOCOM or Black Hand, but it rewards you for keeping your infantry alive. Further, it can put off your enemy if you attack with infantry instead relying purely on your tanks.