Reborn on the RNA engine, the RA2 and YR story will be relived with real time 3d graphics. We of the ConRed team are aiming to recreate the gameplay of Red Alert 2: Yuri's Revenge on the Red Alert 3 engine, with a new Yuri Campaign. Later on, we will be working on a mod that is an expansion to this one; Condition Red: Rise to Power. The setting of the mod will take place after the events of YR, with Yuri in the psyonic prison. This allows us the create a whole new story continuation, with a lot of new content.

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Report RSS Allied Reinforced Gate (open) (view original)
Allied Reinforced Gate (open)
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SPR
SPR - - 205 comments

I like the cracks and caution borders, they only add to its awesomeness!

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Commander_RealWar
Commander_RealWar - - 923 comments

Very nice.

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Project.Trinity
Project.Trinity - - 265 comments

I LOVE GATES!!!! :D They always make base building fun ahaha

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PetrifiedPenguin
PetrifiedPenguin - - 197 comments

Awesome! Sorry if this has been asked before, will the gates operate like in tiberian sun? or will they need to be manually opened and closed?

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C&C_Burger
C&C_Burger - - 2,040 comments

Gates.. One of the most demanding things since TS. Awesome work!

@PetrifiedPenguin: Only manually, I heard automatic gates is impossible.

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PetrifiedPenguin
PetrifiedPenguin - - 197 comments

Fair enough, thanks.

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BigCheese256
BigCheese256 - - 2,241 comments

Loved covering my bases in a network of walls and gates in Tiberian Sun.

Nice work. :)

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Description

After a Spy had returned from a failed mission, he reported to Allied Command about the Soviets implementing a gate system to block access to unauthorized personnel. A.C. instructed their own engineers to create their own version of the gate to deny access to Soviet Flak Tracks loaded up with engineers.