Classic Week brings the fun of MMO raiding to Dragon Age...
...without all the waiting around for other players or a subscription fee.
In this stand-alone adventure module, you will enjoy:
If you have fond memories of hard-won victories with guildies, or if you've ever wondered what the fuss was about but feared commitment, download this mod and spend a little time in "Dragon Age: Online." The multiplayer is strictly fictional, but the love is entirely authentic.
Classic Week version 1.1 is now available, featuring a redesigned Emissary Council encounter in the Tower of Ishal dungeon, bug fixes and dialogue improvements.
I've also posted an illustrated walkthrough/author's commentary at rpg.net for those who are stuck on a particular encounter, curious about my design choices, or just confused by the premise!
Classic Week version 1.1 change notes (19-Sep-2010):
A 6 hour long standalone adventure for Dragon Age: Origins, available now for download.
This is the module file for Classic Week. Download the file, unzip, open the dazip with daupdater.exe from your Dragon Age install directory and enjoy...
This is the module file for Classic Week. Download the file, unzip, open the dazip with daupdater.exe from your Dragon Age install directory and enjoy!
Playing Lord of the Rings Online for over 5 years and hearing things from my buddies that play WoW the references in this MOD were very clever and funny. It is a tough MOD but very fun. I find this MOD style to be ingenius and very well thought out.
So this mod does not add multiplayer?
Best (and probably only) DA:O story mod.
hey
Check out the illustrated walkthrough at: Forum.rpg.net
This should help if you're stuck on a particular encounter, interested in how or why the module is built the way it is, or simply confused by the premise :)
this is genius
wtf this is confusing