This Mod totally changes Serious Sam 2 to feel more "serious". It is not directly the re-creation of SS1 FE/SE - The Main-Features are: - more than 22 new Enemies: Re-creation of all Enemies in SS1 FE/SE + Ugh-Zan III (last boss) and Huge Lava-Golem -Weapons changed: To feel like Serious Sam 1 Weapons. Big, Hard and unforgiveable. -All new Special-Effects: Explosions, Gore etc -All new Sounds: Alot original sounds from Serious Sam 1 -new game-options: Enemies-Multiplicator & Spawn-Time-Reducing (recommend to play the original maps & Selectable Weapon-Speed (comfortable setting or true original speed from SS1) -about 20 new Weather-effects for Levels that looked so plain and should have them: Rain, Snow, Lightings, Flying Leaves, Ashe-Rain, Dust-Clouds, Fog-Clouds Ball-Lightings, Ambience Sounds, Thunders, Metroids, Insects.. -2 new maps: Arcade Map 01 & Huge Enemies Test-map with +1650 Enemies -All the feel of the Game is modified so hard to be like the game was developed for...

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Wanna beta-test the new release ? (Games : Serious Sam 2 : Mods : Classic Serious Sam II : Forum : All about : Wanna beta-test the new release ?) Locked
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Dec 2 2009 Anchor

Before releasing the Final 1.1 version, I'd like to have a few persons that help me figure what's working and what not. I don't get how it happens, but there always are a few bugs that sneak in.

If you are interested in the new features: about 30 new Enemies (total +70), the new weapon-models, new vehicles and more stuff. You can get the current as-is version. By asking me, as soon it's ready.

Then you just play and figure out what works and what does not work.
This way we can get bug's that cannot be recognized solely on a single system and my own setting.

Send me a Private Message or leave a message here and any question.

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