Hello again. This new update brings various bugfixes while adding some amazing new stuff for Classic DOOM
Various map issues on Classic Doom games have been fixed such as getting repeatedly clicking sounds when you shoot opened doors or triggering multiple times secrets. Also from now on the command argument "com_fixedtic" will no longer affect Classic Doom since it was causing it to use Doom 3's framerate which was making the game too fast. And finally the EAX cutoff after you die and respawn on the same room is fixed.
While playing Classic Doom if the map has no enemies, items or secrets the game will automatically give you 100% on the missing stat. Also when circling through weapons wile holding the next/previous weapon button the weapons will switch slower than before in order to allow you to stop on the weapon you want to use easier. And finally on Doom 3 if you skip a cutscene all the game sounds will automatically stop.
Map stats for Classic Doom's auto map are now available and can be turned on/off if you want. Also I added a new Doom 3 material for Classic Doom's screen which can allow you to load custom screen shaders on Classic Doom (of course I am a big time noob when it comes to those things so don't expect me to do that).