Well it's been a while but I finally manage to bring something HUGE on Doom 3 BFG Edition that will probably make the mod support on Doom 3 more compatible with the original game.
Not much improved aside from Dehacked's text editor and now classic Doom sfx file will use their actual sample rate instead of the default one
Well there is only one thing added but it took waaay too much work, and that thing is the game.dll support on DOOM 3. Yep that's right from now on you can download the source code of my port and compile you own game.dll for any mod you are making for DOOM 3
Well I don't have any video to show this time so I'm gonna get an old video from my youtube and put it here.