Hi again, this new update mainly (and mostly) focuses on Doom 3 with various additions bugfixes and Improvements.
Some issues with custom sfx since the switch to OpenAL have been successfully addressed, and also another weird bug I found by accident regarding the Function Keys on Classic Doom while using a controller.
One of my biggest additions in this update is the advanced options addition which allowing you to change settings that have been added since the original RBDoom. Also as requested view model Field Of View and bindable Zoom has been added. For the view model Field Of View you can only change it by using the new console command "pm_vmfov".
I have manage to expand the Brightness levels on system settings and also by using Dhewm 3's EFX compiler I think I might have now a better efx support.