This mod update the executable of the original RBDOOM 3 BFG (used in DOOM 3 BFG Hi Def and UltimateHD) and unlocks missing features and improve the classic DOOM engine

Post news Report RSS Patch for Version 1.1.11

A new patch that addresses issues and add new features.

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Well Hello there, this new patch addresses some issues with the Third Person view based on feedback I get (at long last) and add a new feature.

FIXES

As many have requested, now the Third Person camera is slightly more right in order to give you a better view over who you are targeting.

Also now when going on interactable computers while on Third Person View the view will change to first Person in order to allow you to have more focus to what you are doing and being able to read texts easier.

NEW FEATURE

A new feature has been added (thanks for TheVoodoo's feedback) and now on the controls settings you can turn on/off the crosshair.

And Here is the new gameplay video:

Comments
conroy_bumpus
conroy_bumpus

it would be even more awesome if you could make it so it's adjustable by the user (tho i assume there's a cvar for that). personally i'd position him to the left - as in RE4.

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dmeltzer8
dmeltzer8

YES!
When the character holds the weapon in their right hand,the character MUST stand a bit to the left!
Theres a reason every other game does it that way.(where applicable,of course)
If y figure out a cvar-way to fix it,let us all know.
Thanks.

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