Civil-Protection is a mod for Half-Life 2 that lets you experience the life of a metrocop at its worst. Civil-Protection follows the story of CP Unit MD-1046, a mentaly unstable metrocop with questionable loyalty to our benefactors. Assumed KIA by the combine, CP Unit MD-1046 fights for survival through the classic locations of Half-Life 2, and in new areas not previously explored.

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Civil-Protection: Early Access 1

Civil-Protection: Early Access 1

Demo 1 comment

An early access of the first few chapters, available for download. The early access version has yet to be polished off, but is still a playable demo...

Comments  (0 - 10 of 20)
Twitcherus
Twitcherus

crashing right at the start when you start moving.

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Thackitorius Creator
Thackitorius

In the intro near the rebel? Try turning on closed captions.

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TheBedRockPrince
TheBedRockPrince

hey Thackitorius do you have a app i can fill out to help you out?

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BANGAGOUR
BANGAGOUR

ok

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DaBeasty
DaBeasty

continues to crash any patches coming soon for it?

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Thackitorius Creator
Thackitorius

Try turning on captions, if the problem persists, tell me where it crashes.

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andrew280390
andrew280390

рус: присоединяюсь к комментариям ниже а также хочу спросить :
1)почему вместо пнв у нас фонарик
2)когда происходит дейтвие мода и почему в тоннелях зомбайны ,лучше бы новых зомби добавили вроде зомби метрокопов или зомби повстанцев а также дополнительные скины для основных зомби
3)почему в одном моменте комбьайны нам враги а в другом друзья
4) а это уже просьба замени фонарик на пнв и руки Гордона на руки метрокопа
eng :I join the comments below and also want to ask:
1) why instead of PNV we have a flashlight
2) when a fashion event occurs and why there are zombies in the tunnels, it would be better to add new zombies like zombie metrocopes or rebel zombies, as well as additional skins for main zombies
3) why in one moment combines us enemies and friends in another
4) and this is already a request to replace the flashlight with PNV and hands of Gordon into the hands of the metrocop

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Thackitorius Creator
Thackitorius

Русский:
Большинство вещей, на которые вы указали, потребует от меня разрешения другим людям использовать их модели в моем моде.
Это включает в себя: метрополисы, PNV и зомби.
Тем не менее, я могу сам сделать больше шкурок зомби.

Что касается солдат комбината, являющихся врагами, то подземные войска являются частями сдерживания - им приказано все там убить. Солдаты на пляже не являются единицами сдерживания, поэтому они ваши союзники.

English:
Most of the things you have pointed out would require me to ask other people for permission to use their models in my mod.
This includes: the metrocop hands, the PNV and the zombie metrocops.
However, I may be able to make more zombie skins myself.

As for the combine soldiers being enemies, the ones underground are containment units - they are ordered to kill everything down there. The soldiers on the beach are not containment units, so they are your allies.

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Guest
Guest

its a bootleg entropy zero

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Fast_Train
Fast_Train

My thoughts about demo.

Mapping below average. It's acceptably on early stages, but needs to be improved during development. 2 core steps:
-add more details;
-combine maps. It's Source Engine, your maps sometimes remind of GoldSource.

Add subtitles, it's hard to understand MCs sometimes.

Rebels have combines steps sound. Just no.

Large hall from CP3_Subway_01 looks like copy-paste from CP2_Subway_04. I even thought that's the same area.

Rebel betrays us in the very next room. Kinda facepalming. Let him be our ally longer and send player to some kind of a trap.

Last time we see our fellow MC, he was with FG. Then FG appears alone. Well, that probably will be explained in final version.

CP3_Coast_01 is a waste of potential. Let MCs help combines to repel the siege, add Antilion Guard as part of the final wave. Gunship as support forces.

When we meet 2 MCs and clear rebel base, one of them die because he stands in a bonfire. At first I thought that's a bug, but then it become obvious that we supposed to proceed with only one MC. Could there be less stupid way to kill off poor MC?

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Thackitorius Creator
Thackitorius

Thanks for the feedback! It is nice to hear how I can improve.

I believe there are subtitle for the metrocops
Yes, the disappearance of our fellow cop will be explained in the next early access.

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Fast_Train
Fast_Train

Glad to help.

Our buddy has Barny subtitles. Definitely cause I use non-English version.

And I really want to hear response for last part of my review.

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Thackitorius Creator
Thackitorius

The last part of your review says that the cop runs into the bonfire, I didn't script him to run into the fire, but I did script him to run out recklessly. It is possible that from there he wants go through the fire, to get a better angle at the rebels.

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