Chicken Fortress 3 is a Half-Life mod that ported the Team Fortress 2 to GoldSRC engine.

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major update include bugs fix, new features and new effects...

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2nd Dec. 2015

Fixed a bug that particle system bound to player emitted particles at random place when player are in first-view. include burning player and disguies smoke.

Added smoke and spark effect for guns.

smoke2spark

Optimized flamethrower's network code to make it feel better when shooting.

16th Nov. 2015

fixed a bug that client crash with fatal error "Mod_Extradata: caching failed" when server changelevel or restarting.

fixed a bug in tracer particle's code. the tracer moves more smoothly now.

15th Nov. 2015

fixed a bug that combat damage text is sometimes rendered with wrong textures.

support disable the autoreload and combat damage text:

setinfo _cl_hitdamage 0
setinfo _cl_autoreload 0

combat damage text with a critical / mini-crit is now 300% / 200% larger than normal.

combat damage value can be accumulated if they are done in a short time and by one player.

2a4c97d4b31c8701fb43130e217f9e2f


new domination / revenge / building destruction / object notice

dndn2


add an useless shockwave particle effect to the mid-air explosion.

blast


14th Nov. 2015

fixed an issue that the glow particle emitted when stickybomb is defused is too small.

fixed an array out of bound error in server code which may crash the server.

fixed a bug that the deflected rocket didn't change the angles when get deflected by airblast.

fixed a bug that the mini-crit shows a critical text

12th Nov. 2015

all hitscan gun 's accuracy ++, includes scattergun, pistol, shotgun, minigun, revolver, smg

fixed a bug that flamethrower crashed the server

fixed a bug that flamethrower emitted flame particles in the wrong direction

players will no longer collide with pipebomb or stickybomb, but pipebomb or stickybomb still collide with players. that means players can not be stuck in bomb entities or stand on them, but the bomb is still able to get bounced or get detonated when hit players.

removed the collision between each projectiles (pipebomb, stickybomb, syringegun's nail, rocket, sentry rocket...).

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yoracxcraft
yoracxcraft - - 34 comments

Rip It's 2019, I think this mod is dead

Reply Good karma Bad karma+2 votes
Thiagox.
Thiagox. - - 4 comments

so bad this mod is amazing

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Guest
Guest - - 689,250 comments

yora check the latest post on the main page, the dev doesnt have enough time to finish it so hes uploaded the source code so that someone else can, maybe one day someone will pick the project up

Reply Good karma Bad karma+1 vote
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