Replacement textures for Daggerfall Unity ghosts and wraiths
Minor update of CharcoalGhosts, replacement textures for Daggerfall Unity
In Daggerfall classic, ghosts and wraiths had a specific look, only showing as transparent shadow sihouettes with glowing-in-the-dark small red eyes. Daggerfall Unity cannot currently display them with such transparency effect, so they appear as opaque gray silhouettes.
This mod provides textures to better approximate classic look within the current technical limitations:
- black texture with alpha dithering to emulate transparent shadow;
- pure red dots for eyes, that don't glow but catch even faint sources of light.
It turns out that classic ghost and wraith textures contained hand drawn details (robes, bones) that the engine couldn't make use of. This mod also restores those details using dithering modulation.
1.1 Rounded eyes
1.0 Initial release
Extract the package and copy the files to the "...\Daggerfall\DaggerfallUnity_Data\StreamingAssets\Textures" folder in your game root.