The unofficial expansion mod to CNC3 Tiberium Wars is the enhanced version of Kane's Wrath Reloaded. This mod is where the beloved C&C series shall end its conclusion from CNC4.

Description

This is a small update of the mod as a patch. Requires C&C3; TA v0.56. You need to rename the existing TacitusA_0.56_Misc.big into TacitusA_0.58_Misc.big before running the mod.

Preview
C&C3; Tacitus Revolution 0.58 Beta
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Guest
Guest - - 688,627 comments

good i take it now .i'm coming back for my report for his news

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D32A
D32A - - 127 comments

DOSE it final work with out crashing I LOVE YOUR MODS THis view is the best that you can zoom down on objects and how the sky showing i love this game and your mods

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PurpleGaga27 Author
PurpleGaga27 - - 2,066 comments

Thanks for the compliments.

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Guest
Guest - - 688,627 comments

game kick out when in map play and some units are inadvisable not showing on the map

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D32A
D32A - - 127 comments

ARE YOU GOING TO MAKE MORE MODS LIKE ADD MORE NEW UNITS TOO YOUR MODS I LOVE THE SKY VIEW AND ZOOM DOWN WHILE PLAYING ON THE FLOOR BEST MODS ON THIS SITE! ,.

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Alecut335566
Alecut335566 - - 13 comments

try using the 4GB patch, i don't know where it is but it's in the files section for either KW or TW, hope this helps

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Guest
Guest - - 688,627 comments

this mod is very nice now,thank you very much. And,what about making Soviet heavy tank from different sides more obvious? Now,whatever color I choose in the game,the color of the heavy tank is still white. And,can you set a max amount for the content limit for russia airbase that can only hold 4 aircrafts(Kirov and helicopters are not included)?

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comradevolkovboris
comradevolkovboris - - 85 comments

I want to report a bug that aircrafts called from GDI RUSSIA'S MCV and Surveyor and neither land nor pick the MCV or Surveyor up to the location.

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comradevolkovboris
comradevolkovboris - - 85 comments

One more bug that special recon force can not build redeemer,saying that it requires command center.

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nerozzero
nerozzero - - 188 comments

your mod have high grphics maps may i have these files for my other mods !

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nerozzero
nerozzero - - 188 comments

great mod

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nerozzero
nerozzero - - 188 comments

as my tests if i mix up your mod with redhistory mod the redhistory mod not crashed anymore i dont know why like this
mod-game 1.9
add-big RedHistory_8.04_Streams.big
add-big RedHistory_8.04_Misc.big
add-big TacitusA_0.58_Streams.big
add-big TacitusA_0.58_Misc.big

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Guest
Guest - - 688,627 comments

The Nod Air Force factions seem to have a few bugs in, the Special Air Force has redeemer but you cannot build as the requirment is the command centre which is not in ther build menu and the other air force has enlightened that needs tiberium chemical plant but doesn't seem to register it even when built.
The forgotten don't seem to have any buildings and you just stuck staring at a area that has fog covering it.
Hope this helps a bit don't really know if you can fix theese bugs.

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comradevolkovboris
comradevolkovboris - - 85 comments

Why is the "railway gun accelerater"of Steel Talons always red when selecting units?
Is it a bug?

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comradevolkovboris
comradevolkovboris - - 85 comments

Report a new bug that the NAF's scopin tank has a upgrade "said upgrade in the tech center" that can not be found in the tech center.

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Guest
Guest - - 688,627 comments

I'm a little confused on how to apply this patch or update the files for v0.56. Am I replacing the files in the v0.56 folder with these ones and renaming the version to .58? Or taking the TacitusA_0.56_Misc.big and moving it to the patch folder and renaming it?

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nerozzero
nerozzero - - 188 comments

hello , i want edit overrides.xml into your maps , but i see there a mod files into it so i want ask you how to update overrides.xml into your map please

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Wicker-G041
Wicker-G041 - - 599 comments

If it's possible, can you give the Confessor CABAL their original voices?

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CC224
CC224 - - 12 comments

By the way, how I am supposed to transport GDI Forces with Aircrafts if the button is still set to call for V-35 Ox? And the Carryal is unbuildable except through Steel Talons.

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Guest
Guest - - 688,627 comments

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niebelungstorm
niebelungstorm - - 7 comments

Does not work almost at all.
System: core i9-11900, RAM: 64 Gb, Radeon RX580, 8Gb
Version of C&CTW;: 1.9 standalone, neither Steam nor Origin. All mods launches good, except this.
core\1.0 folder and config:
If with ArtKW and without WBData_1.1 - game starts and in Skirmish I see some new maps.
If with both ArtKW and WBData_1.1 - game starts and in Skirmish I see empty maps list.

mods folder and config in proper userdata place:
add-big TacitusA_0.58_Streams.big
add-big TacitusA_0.58_Misc.big
add-big TacitusAptUI_0.4.big

Resolution 1280x720, ultrahigh. Game launches, logo is shown, skirmish starts OK then, when try to place something built, game starts to flicker and does not allow to do anything, so i must kill it with task manager.
Resolution 1920x1080, ultrahigh. Starts to flicker when map loads. That's all

without add-big TacitusAptUI_0.4.big the same behavior.

Perhaps, manual lacks of some valuable things about graphic mode, or smth? Or maybe, graphical assets bound too tightly to specific hardware or tech, e.g. GeForce RTX?

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Guest
Guest - - 688,627 comments

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