To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour. Current features of the Demo:
- Construction Yard building style (canceled: performance killer)
- 4 kinds of bases (Fortress, Normal Base, Outpost, No/Mobile Base)
- 4 Subgametypes (Skirmish Classic, Skirmish TPoHW, Infantry War, World Power)
- 4 Main gametypes (Skirmish, AOD, Navy War, Headhunter)
- 2 Main Factions (USA and DetoNato)
- Lots of new maps. Currently more than 20
- And some TOP SECRET stuff ;)
I hope you will like it!
Please take a Look at this small Tutorial to handle the game mode setup. I hope this will help:
Cncgeneralsworld.com
Now the files for manual installations are done for the people which wih to install for TFD.
Just drop the files into your Zero Hour folder (make sure that you don't have any other mod installed!) and have fun. :)
Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I...
Shortly I did an interview on Command & Conquer Files - Command and Conquer FileFront with Mr. Funsocks. It has some new information and also exclusive...
News-Update November 06 This are the first pictures of the fortress mode. As the name says you will build up a fortress. For this a Citadel and a wall...
...is finaly released! Check this out to learn more about the mod and its story :D TPoHW Website
For people which wish to install the mod for TFD. Just make sure that you don't have any other mod installed. To install simply put the files into your...
To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour.
I dont know why the forums are dead. May the mod is not well known enough, though. :P
to...
1) We have made dokuments where the abilities of every object was written down by me. But it is still changing.
2) Not yet since the dokuments are still changing... :P lol
3) If you mean that you can play online with it: We plan to make tournaments after the work is done. :P
4) For C&C3 there will be 4 fractions: Pandora Forces (well known as DetoNato), United Nations, Witchknights, Diploducas. GDI, Nod and the scrins will be kicked. We have no use for this three factions in our mod. :P
5) Dont ask me about the file size X_X. I guess the installer could be about 500+ MB. (In the case you mean the contents: just wait until update of this page :))
Sorry about that comment, abit OTT lol.
I have a few quesitons though...
1) If your really are implimenting all this in cc3...how the hell are u going to do it?
2) do you have a units/buildings/maps list at all you can share with us?
3) will this be online?
4)What kinds of changes are you making to the other sides for balance...i.e walls, base defenses, super units, artillary, water battles...its not just USA and detanato is it? you should keep NOD, GDI, and the SCRIN in the game and provide techology to them as well, to try and avoid straying from the gameplay?
5) how big will this mod be? not that im complaining lol, just curious...becoz the possibilties with cc3 SDK will be endless.
Thats all i have for now...lol
Umm...ok...seems uve lost my point a little bit, so i shall clerify.
what has happened to your forums????????????? lol as they are dead.
And yes i know that ZH version has been cancelled (i cant see where i mentioned zero hour once lol but nmd) and i know this is for C&C3 lol, i was just wondering if you had any new stuff to show us, models and such like concepts wich will be included in the c&c3 version.
And yeah the sdk needs to hurry the **** up lol.
We lost some parts of our motivation to mod for ZH since C&C3 was near release. Now we arrived at a point where I can clearly say that we dont mod for ZH any more. So the demo is stucking by now. May we will release it at least as open beta... Sorry for that.
Now we are focused to work on the final which will be released for C&C 3. I hope that EA will release the SDK soon, so we can import our first models and some coding stuff.
Nearly the end of april lol, and no trialer or screenshots of it in c&c3 yet...and ur forums are dead on moddb and on your website...whats going on?
You dont come here much do you...lol
When can we expect soem screenshots or trailors of it in action in C&C3?
The description is old and has bin changed alot since C&C3 is released. So, I updated it now.
Why is your part of the forum on moddb, and the one on ur website dead? posts are like 5 months old lol
=D sounds good man, cant wait =)