To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour. Current features of the Demo:
- Construction Yard building style (canceled: performance killer)
- 4 kinds of bases (Fortress, Normal Base, Outpost, No/Mobile Base)
- 4 Subgametypes (Skirmish Classic, Skirmish TPoHW, Infantry War, World Power)
- 4 Main gametypes (Skirmish, AOD, Navy War, Headhunter)
- 2 Main Factions (USA and DetoNato)
- Lots of new maps. Currently more than 20
- And some TOP SECRET stuff ;)
I hope you will like it!
Please take a Look at this small Tutorial to handle the game mode setup. I hope this will help:
Cncgeneralsworld.com
Now the files for manual installations are done for the people which wih to install for TFD.
Just drop the files into your Zero Hour folder (make sure that you don't have any other mod installed!) and have fun. :)
Finally the latest update for The Power of Hightech Warfare is done. But there is bad news I have to tell you with this update... Well, first of all I...
Shortly I did an interview on Command & Conquer Files - Command and Conquer FileFront with Mr. Funsocks. It has some new information and also exclusive...
News-Update November 06 This are the first pictures of the fortress mode. As the name says you will build up a fortress. For this a Citadel and a wall...
...is finaly released! Check this out to learn more about the mod and its story :D TPoHW Website
For people which wish to install the mod for TFD. Just make sure that you don't have any other mod installed. To install simply put the files into your...
To give you an foretaste of the real Mod I will release a Demo for C&C Generals Zero Hour.
I understood now man i Love you for such awesome mod really sad this mod is now dead....
Nevermind your mod is awesome THANK YOU
DUDE PLEASE TELL ME WHAT AND HOW YoU MADE THE BEACON AT TPoHW OR POST THE FIXED INI FILE PLEASE I BEG YOU DETONATO ISNT COMING BACK TO MODB PLEASE!!!!!!
There is nothing wrong with the beacon. Setup the game mode - this will help Cncgeneralsworld.com - choose a official map and start the game. You will find buttons within the command set of the beacon - bush them. The mode will automatical start. Its a bit complicated, but after some training you will have some routine. Promised. :)
First off i know nothing about modding nor wich file to edit so i cant type that code by guessing wich file if you specific how to setup the game that will be nice and there IS something wrong with the ground beacon i try to start a normal skirmish game YES A OFFICIAL MAP but the command center never started.
Setup the starting money (in the game) to setup the game mod. There is just 1 1v1 map where the system don't work because the map overwrites the base scripts. Then the buttons on the right side will show up and you can start the game mode you want to play.
I've just downloaded your mod and tried it and found something badly wrong with it.. i unpacked all the files into my cnc ZH directory without any mod in it.. i tried playing a NORMAL SKIRMISH GAME using the U.S. faction.. when i clicked the beacon nothing happens. no command sets appear on the right side of the screen. no matter which map i play on the same thing happens over and over again. what's wrong?
WOOT! NEW VERSIONNNNNNN, I hope all the bugs in the previous demo are gone :D
No, the mod wasn't dead, but I was too lazy to post updates here. Anyway this is the last update I post on Mod DB for TPoHW. I hope you like the new version.
Great work, too bad you're leaving!