This modification aims to provide the epic battle of GDI and NOD into the Crysis® Wars® engine. It will provide players with the chance to experience what Command & Conquer™: Tiberian Sun™ should have been, with the ability to handle and use many of the original features of the original game plus those enhanced features of the Crysis® engine. Through this world you will get to see Command & Conquer™: Tiberian Sun™ up close and personal, with glowing crystals of tiberium in fields of battle, walking mech warriors like the GDI Mammoth Mk.II, and the ability to control everything what you like, every vehicle, every defense building, and of course yourself.

Post news RSS Join the Genesis team and the "Amphibian building"

We have open positions and are looking for skillful C&C enthusiasts who will help us get to the first release this year! In addition, a small WIP of the "amphibian" building... don't ask.

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Good day,

We want to make this small update to let you know that we've opened our gates and are looking for new team members. The way to the first release is a long one and we need your assistance!

First however, let me give you a small extra that's been on my PC for a while now.

We asked a question on our Facebook as to what YOU think these buildings might be and we got a surprising amount of responses (more than 20!). Most recognize those to be civilian structures, shelter from the Ion storm... the idea of a quickly built shelter for civilians and mutants was also mentioned.
Then some made the connection to Hadley's Hope from aliens which looks something like it:

Anyhow, here is our WIP. It is indeed a civilian structure made for housing and protection against the environment. It is a modular build, similar to the PAS, allowing the habitants to get what they really need. It is still in the alpha stage and alot of the "attachments" are placeholders, so keep that in mind!

As you all probably know, working on an indie game or a mod takes alot of effort. We are working on the first release as we speak, however there is alot to do and we want to offer you the chance to participate in the project and help us get this done as soon as humanly possible!
Me, Jack and Tanmay have a list of requirements for that release and all that's left is to prepare the job offerings. We will post those very shortly, hopefully with another update! So get ready and...

Stay tuned!


i always thought Tiberian sun gained inspiration from aliens (orca bomber for instance)

looks good, cant wait to see more

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The connection to Hadley's Hope seems about right. I think you are going the right way with this.

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What about making the "attachments" as pop ups, so they can be protected in the building during storms/attacks.

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All those buildings, well, its kind of obvious what they are used for if you play the TS campaign/MP map, hover your mouse over them and read their names and note their locations in villages and such.

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