Command & Conquer Stargate Universe is a MOD developed by a french team on C&C generals: Zero Hour. The final version aims to be a whole new RTS game based on the popular Stargate franchise. The game will provide you with a total of seven playable races (Tau'ri, Goa'uld, Asgards, Réplicators, Ancients, Wraith and Ori), this diversity is due to Stargate world's own diversity (SG-1, Atlantis, Universe and movies). The MOD is designed to be released in three version, each one providing new playable races.
Hello everyone, we wish a marvellous new year 2015.
You're probably wondering what's going on with the CnC SGU project ? Are we going to stop there after all this time?
Well not! It would be a shame to stop like that with this feeling of unfinished business for you as for us.
We are aware to have been quiet about a year. The breaks of life didn't allow us to have the time or energy to work on the mod. However we are committed to carry on this project as we had always wished it.
There are some things to finish, others to modernize, so here is what we're working on :
- HD Menus and interfaces, more modern, more ergonomic and especially suitable for screens today (see example posted)
- Finishing the Replicators race
- A.I. improved, with increased difficulty for experts and more affordable for novices.
- General stability of the mod (installation, performance, crash, balancing)
But we want to be honest with you, we will not add new races from the 7 planned at the begining of this ambitious project. We prefer to finalize a version with 4 well-balanced races. We shall be already very proud of that and we don't want to risk to start over a very long period of development with no real visibility and regret it after.
We plan to release a version in the middle of the first half of 2015. We never say it enough, but thank you for supporting us even today.
See you soon for new images of work in progress;)
A new version with the replicators is available ! The version version 2.0 B1 131223 mainly introduces the 4th playable faction.
A new version is available. It brings many changes to the previous one. New units and abilities appear in the ranks of the three factions Tau'ri, Goa'uld...
We have some news concerning the mod for you this time. The latest alpha of the mod which had been showcased at Comic Con' Paris 3 weeks ago is well on...
Hya everyone! We'd like to remind you that we'll be, as is our custom by now, showcasing the mod at the Comic Con' / Japan Expo from July 4th to July...
This new version introduces the Replicators ! 4 factions are now playable : Tau'ri, Goa'uld, Asgard and Replicator. The last one aren't completly finished...
This new version introduces the Replicators ! 4 factions are now playable : Tau'ri, Goa'uld, Asgard and Replicator. The last one aren't completly finished...
This new version includes the 3 factions Tau'ri, Goa'uld and Asgard. The Replicators are not yet available. The version 1.5 Beta 2 adds some new units...
This new version includes the 3 factions Tau'ri, Goa'uld and Asgard. The Replicators are not yet available. The version 1.5 Beta 2 adds some new units...
Works with V1.5 B1 130114 full version. This patch adds 3D models and textures for Asgard & Tau'ri. It also adds the english voices for the Goa'uld...
- The Asgard are going from the alpha stage to the beta one. - A new neutral structure makes its appearance : The Transportation Rings. - Several visual...
Is there a chance that we waited for the Renegade version?
That would be interesting.
nope, we are still working on C&C Generals.
I hope that the mod is not dead.
Hi darkgrievous,
The mod isn't dead, but we have a pretty slow development rate.
We still have some difficulties with the AI.
Anyone? Please?
Could someone give a description of the strenghs & weakness the actual factions of the mods about:
-ground units
-air units
-Space ships
-Tech
To know in more detail about the gameplay of each faction.
After isntalling the mod, when playing in skirmish, The AI doesnt do anything!
Its stay with the HQ and the builder in the same place...
How do I activate the AI?
Have you the same problem with every races ?
I did see & solved the problem a week ago.
In some maps, the AI doesnt work, but in the rest, yes.
Thanks anyway.
The only way I know is to switch to normal difficuilty (it's not as hard as original game AI) ... if you had easy AI. If not, I don't know than.