C&C: ShockWave is an enhancement mod for C&C Generals: Zero Hour. The main goal of this mod is to make Zero Hour a more interesting game with more diversity between the generals, making you think twice before you select a certain general, and overall provide more choices, diversity, and strategic freedom than in Zero Hour - while keeping the spirit and design direction of the original Generals game and storyline.

Add addon Report Shockwave Sinple Player Experience
Filename
Shockwave_Sinple_Player_Experience_1.2.zip
Category
Singleplayer Map
Licence
Proprietary
Uploader
WARthogBasilius
Added
Updated
Size
335.05mb (351,327,197 bytes)
Downloads
934 (1 today)
MD5 Hash
0ec7fc47501b2ae8055b55e77a5e1bc3
Embed Button
Embed Widget
Description

for fans of single player content and the Shockwave Mod comes a completely new experience! Original campaigns reactivated and new general challenges.

Preview
Shockwave Sinple Player Experience
Comments  (0 - 50 of 60)
Radu273
Radu273

GREAT. I will surely try it

Reply Good karma Bad karma+2 votes
Fatburger_3
Fatburger_3

I'm psyched! Can't wait to get home and try it out!

Reply Good karma Bad karma+4 votes
IvanderLim
IvanderLim

Reply Good karma Bad karma+3 votes
IvanderLim
IvanderLim

Some bug i encountered in Mohmar Deathstrike Challenge Map.
The AI intend to send his superweapon and general powers to his own oil derrick. Which make his AI Stupid and Easy

Reply Good karma Bad karma+4 votes
WARthogBasilius Author
WARthogBasilius

Thanks for your feedback!

That is an odd behaviour of the (stupid) AI, it's similar to the bug in Juzhiz map, where he drops his special powers at the edge of the map.

The script used to launch the Super-Specialweapons actually should guide the AI towards your most expensive cluster of buildings/units.

I'll have another look at it.

Please let me know if you find more bugs

Reply Good karma+4 votes
Guest
Guest

Cant extract it.. says cannot delete output file

Reply Good karma Bad karma+1 vote
WARthogBasilius Author
WARthogBasilius

No idea, what you did. I just tried downloading and extracting the file from a different computer and it worked just fine.
it's a normal .zip file.
Try downloading again and then use either WinZip or WinRAR to extract the content.

Reply Good karma+4 votes
Guest
Guest

Sounds amazing! Sicne the developers are lazy, here are the modders!

Reply Good karma Bad karma+2 votes
kalidrone
kalidrone

For some reason one cannot gain Gen exp on the Salvage General Challenge map, could you please fix this since it's not really fair that he gets V1 strikes and so forth, and challenger has no other Gen exp gained whilst prepping up to attack him after bolstering one's own defenses and making ready preparations needed to counterattack him. As such, one is stuck with only the one initial starting Gen point. :/

Also, the fact that he gets an "Early Bird Special" via his Soyuz Missile counting down just as the map starts is also yet another ******** thing.

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

Thanks for your feedback.

I'll look into it

Reply Good karma+2 votes
kalidrone
kalidrone

No problem, i'll refrain from progressing on that map until it gets fixed. The V1 strikes may be slightly unfair, but if they can at least be delayed until a suitable amount of time passes then I won't mind it too much, and delaying the Soyuz Missile timer from activating early is a much needed thing as well. The infantry general was MUCH more fair compared to Deathstrike, seriously. DX

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

i fixed it...you'll now gain expierience and there is a delay before Deathstrike uses his V1 bombs and the Baikonur missile. 15min on easy, 10min on normal and 5 min on hard. this should be plenty of time to set up a defence.
My suggestion is to space out the buildings and quickly build a mobile defence team.
new version will be up momentarely

Reply Good karma+2 votes
Estor_

WARthogBasilius

Shockwave Single player Experience

Reply Good karma Bad karma+2 votes
kalidrone
kalidrone

Although still "rocky" to do, it's FAR more manageable than the last version with the literally "broken" exp bar, although there's still a VERY annoying bug and it's that Ironside's Cluster Missile's don't always find their target on Deathstrike's map and simply just "disappear" after being launched, not even CLOSE to kidding here. Hell, i'll even record it myself to prove it if I have to, just know that i'm not lying. Regardless, managed to win this time, albeit with a few headaches, next one is obvious Ms. Bitchy ("Everything I have is better than yours, blah blah blah!" SOOOOOOO glad the Shockwave team muted that bitch after her "intro" bit, makes it SOOOOOO much better knowing that arrogant bitch doesn't rattle on throughout the ENTIRE map segment, seriously, she's like an 8-year old child, ridiculous... -_- )

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

interesting bug with the cluster missile....did it happen every time you launched it or just every now and then?
I remember experiencing the same bug in an earlier version of Shockwave (without my modded maps). Happened during the fight against Granger (Airforce). The missile just dissapeared after launching.

Reply Good karma+2 votes
kalidrone
kalidrone

On most of the missiles they just "disappeared" without hitting their targets, though only very few actually hit their targets, so yeah, it's very confusing.

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

i looked into it a bit deeper and it seems to be a hardcoded bug with the cluster missile...sometimes it happens.

Reply Good karma+2 votes
kalidrone
kalidrone

Ah, I see. Unbelievable... :/

Reply Good karma Bad karma+1 vote
GuardianTempest
GuardianTempest

How did you fix the experience gain bug? It's the one thing that hindered me when making the Generals Challenge patch for Death Label.

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

it was a minor but important thing....in World builder the AI Opponent hast to be given a Faction in the Player Tab. So for example if you play against GLA the Faction has to be GLA.

Reply Good karma+2 votes
GuardianTempest
GuardianTempest

I see, thank you! I'll check this out later.

EDIT: Strange, the opponent is already set to the respective PlayerTemplate enemy. Am I missing something?

Reply Good karma Bad karma+2 votes
INCREDIBILIS
INCREDIBILIS

Thank you for the time and dedication on providing us new content on Shockwave. As a fellow Command and Conquer Fan i tip my hat on you. :-) It's a 10-10!

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

Thank you! :)
Glad you enjoy it.

Reply Good karma+2 votes
EgoJisto
EgoJisto

Some triggers got absolutely butchered in this, especially during cutscenes. But you know what? I'm absolutely chill about it, because I always wanted something like this - to play original campaign with mods, so mighty good job and a huge thank you from me, primarily singleplayer guy.

Played through some of the missions - yup, it's perfectly fine gameplay wise and even almost every cutscene works good, AI can still hand my *** to me even with all of the mod stuff at my disposal X)

Reply Good karma Bad karma+3 votes
WARthogBasilius Author
WARthogBasilius

well...it is by no means perfect....i also noticed that during the cinematics, the camera is sometimes way off the action, but i don't have the patience to remidy that, since it doesnt really affect the gameplay itself.
Did you notice some triggers which are bugged which then won't let you complete a mission?

Reply Good karma+2 votes
Cam-C&C
Cam-C&C

Awesome! About to check this out. Will let you know if I come across any bugs.

Reply Good karma Bad karma+2 votes
[FR]-Arkansas-[FR]
[FR]-Arkansas-[FR]

Looks like this made me reinstall the game!

Reply Good karma Bad karma+2 votes
A5SA5SIN
A5SA5SIN

There is a bug in general ironside challenge the fuel air bomb plane spawn inside my base and destroy everything

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

do you mean that tha plane appears out of thin air in the center of your base and drops the bomb or that it flies in from the edge and drops its payload?
The first would be a bug and it would be interesting if that happens more than one time (also if others who read this observed the same thing).
If the second then you need more aa defence ;)

EDIT: Nvrmnd..just observed what you described in the video above. I'll look into it.
Thank you for your feedback. :)

Reply Good karma+2 votes
WARthogBasilius Author
WARthogBasilius

i tried to fix with help it but i'm afraid it is some hardcoded bug.
It can happen now and then due to the AI cheating and has nothing to do with the scripting of the map.

Reply Good karma+2 votes
Rus32
Rus32

I love u guys!

Reply Good karma Bad karma+2 votes
jamiegparks
jamiegparks

Can't work it out! Got my files extracted in the right place and overwritten but in game its just the same mini games.

Reply Good karma Bad karma+2 votes
WARthogBasilius Author
WARthogBasilius

you must have done something wrong. i uploaded a new version. try downloading that and the replace the 3 .gib files in your game folder, where shockwave is installed and then use the shockwave launcher to start the game as you usually would.
the 3 campaigns should then be renamed and start normally.
also check that your version of Shockwave is fully patched to the latest version BEFORE you replace the 3 files.

Reply Good karma+2 votes
KuPoZzz
KuPoZzz

i cant beat gla campaign 2. for some reason the UN truck wont drop the goods

Reply Good karma Bad karma+1 vote
WARthogBasilius Author
WARthogBasilius

I know thats a bit of an annoying mission.

Give it another try please. You will have to wait for the trucks to reach their destination in one of the towns and then they drop the goods. If you destroy them before that, they will not drop anything. They will also drop nothing if you destroy the convoy after they delivered to the village.

Also you must be quick to attack as soon as the trucks drop off the $ crates, because the villagers will try to collect them.

Let me know if it still wont work and also on what difficulty you played.

Reply Good karma+1 vote
Wolfebrahim
Wolfebrahim

The game shows tank general image and his voice while actually Iam playing against nuke general when Iam airforce general

Reply Good karma Bad karma+1 vote
WARthogBasilius Author
WARthogBasilius

Ups! Thanks for your feedback!

I used AirForce General to test the challenge maps and for that changed the first mission to the general i was testing against.

I accidently left Kwai's profile when in fact it had to be Tao's

New version will be up soon with the correct profile picture and voice.

Thanks again! Let me know if you find more errors.

Reply Good karma+1 vote
Guest
Guest

just realized this is new haha.I dont have the proof but I encountered some problems when playing USA campaign in medium up to the 5.
-You have access to almost every vehicle in the first missions (i guess this is more balance than bug)
-the aurora bomber appears in the gen powers but not in the airfield
-unlike unmoded campaigns the general stars dont carry from one mission to another so you always start as 1star again
PD: if i play again i and see a problem i will save it. And GREAT JOB AND THANKS!!

Reply Good karma Bad karma0 votes
WARthogBasilius Author
WARthogBasilius

-You have access to almost every vehicle in the first missions (i guess this is more balance than bug)
--> that is intentional, to have fun with all the new units Shockwave provides for the vanilla sides
-the aurora bomber appears in the gen powers but not in the airfield
--> I'll look into it so the button won't show where you shouldnt be able to build aurora bombers
-unlike unmoded campaigns the general stars dont carry from one mission to another so you always start as 1star again
--> was that a thing in the original game? I don't think it's necessary in this mod also i wouldn't know how to code that.

Thank you for your feedback!

Reply Good karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

KuPoZzz
KuPoZzz

Finally beat the campaign for all the factions in HARD mode after much restart and rage quits. Just like others has pointed out, some of the triggers/flags are broken/wonky and might require a bit of creativity/restart because of bad RNG to beat some of the missions, the biggest problem for me is losing units during scripted/cinematic events, but other than that its a pretty fun experience. Heres my feedback for stages with the biggest problems:

GLOBAL: theres a bit problem with some of the general promotion/tech tree, like for example you can take the aurora bomber promotion but cant produce any because the mission doesnt allow you to

USA: ZERO HOUR mission 2: truck convoy doesnt move, skipping this part of the mission completely, making it even easier

GLA: GENERALS mission 1: your units can die during cutscene/the enemy units doesnt die during the chinese base assault intro, if you're unlucky you might lose most of your good units thus making it impossible to destroy the enemy base
GENERALS mission 2: convoy wont drop resources when destroyed, the civilian AI will grab the resources very fast making you unable to obtain them. manages to beat this by capturing the oil refinery and holding on until i get 20k, its pretty boring. also USA planes wont drop supply when destroyed, though they will still airdrop them

CHINA: GENERALS mission 7: similar to GLA mission 1, good units can die during cutscene while some of their units didnt die, problem is that you're supposed to destroy their small base with whatever units you have, the only plausible way is to cheese it with overlord speaker and inferno cannons, this mission is the worst one imo
ZERO HOUR mission 2: after waiting for the reinforcement timer, your scripted helix can die during the trip to your nuke reactors, i got mine getting shot down by quads with my dozer on it. had to beat the mission by capturing one of the enemy base because i dont have any dozers to build anything lol

special mentions to the infamous CHINA ZERO HOUR mission 3, its actually even harder than the original because of its AI

Reply Good karma Bad karma+1 vote
WARthogBasilius Author
WARthogBasilius

GLOBAL: since this was a learning expierience for me, i only figured out how to adjust the tech tree during the later stages and didn't have the nerve to go through every map yet again since i wanted to release the add on.
But i will look into it as soon as i have time.

USA: ZERO HOUR mission 2: okay....odd...i'll try and fix it

GLA: GENERALS mission 1: i'll see if i can fix that death during cutscene thing...it's annoying and i tried to remidy it during the first China mission (where GLA attacks the city with a nuke) but had no success. it's really a bit of RNG and tough luck if too many units die to then complete the objective but if all fails i'll try and add more starting units to ensure the completion of the objective on HARD

GENERALS mission 2: but of a sucky mission i know, as i explained in a post above, it appears to be intentional, that the trucks and planes dont drop crates when you destroy them before the drop...i'll check out the code, maybe i can make them spawn it, otherwise i'll increse the number of crates they deliver.

CHINA: GENERALS mission 7: i'll check it out

ZERO HOUR mission 2: sounds like a bug...perhaps the damage output of quads was weaker in original game so they wouldnt kill the helix.

special mentions to the infamous CHINA ZERO HOUR mission 3, its actually even harder than the original because of its AI
hope thats a good thing

Thank you very much for your big feedback. With this info i can make this addon work better in future versions.

I will gather all the bugs you guys give me and then get to work, so it will take a bit of time to fix it for the next release.

Please keep the feedback coming.

Also if you feel some missions are really to hard and you ragequit multiple time, let me know and i'll try to make it more beatable. after all i want this to be a fun and replayable experience and not something that is annoying to play.

Reply Good karma+2 votes
DARKozDARKA
DARKozDARKA

Very bad :(

Challange:
Armor: wonderful map, but terrible script... just skirmish scripts((
GLA Boss: Remake of another map with skirmish scripts
Infa: Just Zh mission

At least you can play the campaign)

Reply Good karma Bad karma+1 vote
WARthogBasilius Author
WARthogBasilius

A bit more constructive criticism would be nice instead of just "very bad".

What is bad? What do you believe should be corrected?

Challenge maps are "just" maps with scripts, basically mission maps. how else would you make it?
GLA Boss is a remake of what map?
"Infa just ZH mission" clarify please?

If i don't get an answer within the next days i'll delete this useless post.

Reply Good karma+1 vote
DARKozDARKA
DARKozDARKA

New Challenge maps are just maps with Skirmish! scripts, to do it normally, you need to do everything yourself.

All attacks must be developed for the map, not a map for them.

The approach to the fact that the challenge is the mission of the campaign is not correct, the bot should occupy the territory of the troops and immediately put pressure on the player, the boss's strategy should be peculiar to him, since the challenge allows us to experience this. Skirmish scripts and callange cannot be combined.

Well, u have an intro of 1 frame)

Salvage is remake of silent river)

And infantry challenge is map by vocux...

Reply Good karma Bad karma+1 vote
WARthogBasilius Author
WARthogBasilius

Well, as i stated in the credits: i did not create those 3 maps myself, just changed them to work with the Shockwave mod.

While i started learning to script and change maps, i am nowhere near creating my own maps and don't plan on doing so.

This add on i created initially for myself since i am a solo player and wanted a comlete content of 3 full campaigns and i wanted challenge maps for the 3 missing generals.

I decided to release it here in case there are others who waited for single player content to work with this great mod.

If you want to help with new maps or make the present maps better, you are abosuletly welcome to do so.

Reply Good karma+1 vote
DARKozDARKA
DARKozDARKA

I posted another armor right now

Reply Good karma Bad karma+1 vote
KuPoZzz
KuPoZzz

hey man its me again, im doing challenges this time.

some feedback for the generals:
default generals work fine as intended

fai and juhziz works fine and fun to play against, so far no issues, fai victory/defeat quote doesnt match the voicelines though

ironside is really fun, but theres some issue with his fuel air bomb general powers, as it spawn out of thin air near your base, making it quite hard to destroy. and theres a bit of problem with his victory/defeat quote, the picture for his defeat (when we win) shows a jumbled mess of icons AND plays the wrong voicelines, his victory (when we lose) also plays the wrong voicelines. and a very minor issue, during the vs screen where you see general x vs general ironside, the letter "r" on his name looks like it was cropped, not sure if this is a resolution problem but the other generals doesnt have it, this also happened when you play as ironside. might be a vanilla shockwave problem though

deathstrike no problem with the map, but theres a bit of problem. one of his randomized intro voice (during VS loading) has no audio, his victory (when we lose) screen has no audio as well, and his defeat (when we win) has a wrong voicelines

leang never taunts/feedback when something happened (builds a baracks, war factory, gaining upper hand, when the player has upper hand etc) but her vs, victory, and defeat voicelines works fine.

Reply Good karma Bad karma+1 vote
WARthogBasilius Author
WARthogBasilius

hi again! :)

i fixed Ironsides picture when he is defeated.

And i managed to fix the FuelAirBomb bug where the B52 would spawn inside your base! I decided to remove his access to the MOAB since IMO the B52 suits his charachter more than the sleek B2!

About the mismatching victory/defeat quotes: i'm not going to fix those (at least not any time soon). Matching the audio files is a tedious work and it doesnt impact gameplay anway.

Why Leang doesnt taunt...i dont know (yet) everything seems all right in the scripts and the audio files are present in the original game .big and are named correctly....maybe i'll figure it out

In the meantime i'll go through the campaign missions.

Keep your feedback coming.

Reply Good karma+1 vote
WARthogBasilius Author
WARthogBasilius

New Version is up with revamped USA campaign!
Get it while it's hot...put a lot of work into it.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
C&C: Generals Zero Hour
Developer
SWR Productions
Contact
Send Message
Release date
Mod watch
Follow
Addon
Browse
Addons
New
Add addon
Report
Report
Share
Community Rating

Average

8.6

9 votes submitted.

You Say

-

Ratings closed.

Related Games
C&C: Generals Zero Hour
C&C: Generals Zero Hour Real Time Strategy
Related Groups
SWR Productions
SWR Productions Developer & Publisher