Command & Conquer Red Alert History is a small mod that adds a few new units. The idea came about because I wondered what a few Red Alert units would look like and perform inside the Tiberium wars engine. I consider this mod a 'museum', wherein I add a few historical pieces that I like into the C&C3; engine! The Mod will be updated by adding a few units at a time (typically around 10 items). The mod is a mixture of mostly EA & public models, as well as a few original models done by me. Check the forums & articles for detailed information and for in-depth discussion.

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balancing (Games : C&C3: Tiberium Wars : Mods : C&C: Red Alert History : Forum : Balance : balancing ) Locked
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Jun 1 2021 Anchor

make Psychic sensor with higher distance + 15%
make psychic sensor protact me from nighthawk missiles not only rocket squad missiles

both soviet and allied have 2free air strikes in ability section , make the health for these planes very weak for have a chance to use the spy for make the strike tactical



Jul 18 2021 Anchor

make Psychic sensor with higher distance + 15%

What distance, the missile scatter?

make psychic sensor protact me from nighthawk missiles not only rocket squad missiles

I would have to think about this.


Jul 25 2021 Anchor

yes it mean this unit can stop more becoming missiles as you know you can only build one psychic

feel sad that i found how to make ai stop using upgrade missiles just try make psychic stop all of them without that you say i would think about this

but i want inform you that, AI could come from other distance to fire missiles far away from psychic sensor unit hhhhahhhahaha

Jul 25 2021 Anchor

If I updated the mod, the AI would only upgrade their Nighthawks 33% of the time (or 25%) on hard difficulty. On brutal they would upgrade all the time.

Jul 25 2021 Anchor
  1. good idea but we here talk about psyic sensor

do anything you want but ai send millions of nighthawk all of them upgrated do 25% but make sure psypic sensor can give us some time we still dont have good anti air strikes to destroy them

Edited by: nerozzero

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