Mod "Military Progress" for the good old strategy generals) As for the mod itself and what changes it gives to the game: for example, skills such as “Capture buildings”, “Radar scanning” and “Booby trap” will be available immediately, and will not require upgrades, weapons that required upgrades from troops, for example, will also be available "Flash Grenade", "Scorpion Rocket", "Neutron Projectiles", etc. So the mod not only makes the game easier, but at the same time complicates it) The fashion will include new troops, buildings, upgrades, general skills and of course new generals) The rank system has been changed, some upgrades will cost more at each level, and some upgrades will be free, but they will be available at certain levels! The mod is made for fun) so if you like strict balance or beautiful graphics, you may be disappointed, this is unlikely to happen here.
Protective walls have reappeared and now builders build them, but these walls also have some functions! In all of the United States, walls can shoot down small-caliber missiles (in Laser it shoots down all types) and cause damage to enemy infantry that is very close. In China, for walls, not only can you put a minefield, but you can also put infantry there for defense (1-2 cells), Infantry one cell more. At the GLA, burning barricades can set fire to enemy infantry that comes close. At the Nuclear USSR, increased health for the Nuclear Research Center. Fixed Storm SCUD from GLA radiation, now it deals damage. New General: Tesla USSR
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оно не работает
странно, у меня работает