Welcome to the C&C Black Nuke moddb page.



ANNOUNCEMENT/UPDATES:

Started work on Tank General first and foremost, will give an update when I see fit. The mod now works perfectly on ZH 1.04 and TFD, have not tried it on Ultimate Collection but I'm very sure it will work there as well.

There should be a few patch notes along with news later next week, though it will really only focus on the Chinese generals. I won't start work on the other two races and their subfactions until all of the Chinese ones are done. This process will take close to a month or so. A new beta for the mod will be continued as version 1.4, and no longer 1.6.

Stay tuned.


Upcoming Releases:

-There are no release dates planned for the mod at this time


Never, ever, ever, ask me for a release date. The mod will be released WHEN I ANNOUNCE IT or WHEN IT'S DONE. Asking for release dates will not help the mod be released any sooner, it will just aggravate me to no end. So please, NO QUESTIONS ON RELEASE DATES, any questions about it and I will delete them. That is Final.

- Thanks for reading, AfterFlash.

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RSS Articles

Resurrection

News 1 comment

Hi everyone,

I know it's been literally 2 years since anything has been posted, but I just thought I'd give you guys the truth on why nothing has been going on at all. I feel it's my responsibility to let you guys know even after so long, so here goes:

The mod is not dead.
BUT
I lost everything after my beta upload.

I know, it's been on hiatus for 2 years but I've transferred computers and my files have all been erased. I can only start from where I left off and that means the very latest beta that I uploaded. It will take a while to re-do quite a bit but I have different visions and ideas for the mod now. C&C 2013 is coming out soon so I feel I'd re-visit ZH again and have fun with it like old times.

There will be numerous different changes this time for Black Nuke (such as renaming the mod) but I'll try to see what I can fix.Don't worry, the theme will be the same but unfortunately starting over from the beta also means ZH 1.4 will not be compatible with it and neither will TFD, possibly not even the new Ultimate Collection.This also means very periodic updates. I don't have the time like I did before but I want to remake this mod again, so updates will probably not come very often. Don't worry though, I don't want to abandon this mod like I did before.Either way, stay tuned in the coming days for any new announcements or something. It could take a while for me to post anything but I'll try my best.

Dead? Were it so easy...

Dead? Were it so easy...

News

Update incoming! Yes... It's been a while my friends..

General's Epic Powers

General's Epic Powers

News 11 comments

What I'm currently working on for all generals: Epic Powers, simply meaning, the full force of each general's ability in one little costly package.

C&C Black Nuke Beta V1.3 Release

C&C Black Nuke Beta V1.3 Release

News

Version 1.3 of C&C Black Nuke is finally released!

Media Update!

Media Update!

News 3 comments

Some goodies to show off today, a mass load of screenshots, and a new map release!

RSS Files
BN v1.3 (Very old beta, will not be updated)

BN v1.3 (Very old beta, will not be updated)

Full Version 2 comments

This file contains the the BlackNuke V1.3 Beta version of the mod. Please install the mod and then read the readme for further instructions. It supports...

RiverBed Multiplayer Map

RiverBed Multiplayer Map

Multiplayer Map 1 comment

The release of the standalone map, Riverbed, for C&C BlackNuke.

C&C Black Nuke Late Alpha Test

Full Version 10 comments

This is a late alpha test for Black Nuke from a long time ago, released only for a brief and small sampler of the larger things to come. Please read instructions...

Post comment Comments  (20 - 30 of 54)
hardmike01
hardmike01 - - 30 comments

I've enoyed playing Zero Hour for 6 years. I only discovered mods about a year ago. I have lots of ideas for a mod...plenty of time to work on it, but I lack the technical know how...can anyone help me?

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Tamagakure
Tamagakure - - 5,106 comments

Of how to mod? Surely!

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Jethro2308
Jethro2308 - - 33 comments

please tell me if this will work on the first decade

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AfterFlash Creator
AfterFlash - - 298 comments

Not at this moment.

Reply Good karma+1 vote
AfterFlash Creator
AfterFlash - - 298 comments

Time to break the ice! Welcome back everybody.

Reply Good karma+1 vote
ratchet5
ratchet5 - - 60 comments

i thought this mod was to be more realistic. all the sw's look overpowered and very unrealistic.

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BananaClip
BananaClip - - 1,130 comments

So you're suggesting that Scud storms and particle cannons are COMPLETELY realistic to begin with? He is simply boosting the super powers and super weapon abilities, with the cons of highers costs and or cool-down periods for the powers. After all, the mod aims to "add firepower and redefine Zero Hour". And he aims to make the ARMIES more realistic, the super-weapons are just force multipliers for gameplay.

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Lavama
Lavama - - 199 comments

So, this mod has a sadistic sense of humor.

I need to reinstall Zero Hour...

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Woozle
Woozle - - 2,620 comments

So this won't work with TFD?

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AfterFlash Creator
AfterFlash - - 298 comments

The First Decade already patches ZH to 1.04, so no, it will not work with the previous release of Black Nuke. But I do hope in future releases that this mod will support the patch.

Please bear with me as I try to do that, right now, it's one of my top priorities.

Reply Good karma+1 vote
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