Remember that old wireframe-graphics arcade game from the '80s called Battlezone? Ever wonder what it would be like if it were top-down and had more than one tank? Well here's my answer: C&C: Battlezone! This total-conversion project, begun in May 2009, is just for single and multiplayer skirmish; there is no campaign to speak of. It's fast intense wireframe simulation combat in the air and on land between ground forces and bases. Skirmish modes include Classic Mode: only units straight out of the arcade game are buildable; Standard Mode: Two tank types, infantry, aircraft, and base defenses are buildable; and Advanced Mode: Infantry can garrison neutral structures across the custom-made maps, and new units are buildable, such as Gunships and APCs. The AI is also a challenge even on easy, making good use of rush and flank attacks. The project also includes ten all-original soundtracks and many specially-crafted maps.

Post feature Report RSS Unit/Defense Structure List

List of available units and defense structures and which modes they will be utilized.

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Gun Tower


Gun Tower -$500 (Standard/Advanced) Basic anti-infantry defense.

Missile Turret


Missile Turret - $800 (Standard/Advanced) Antitank and aircraft defense.

Mine


Mine - $100 (Standard/Advanced) Stealthy proximity explosive.

Infantry


Infantry - $150 (Standard/Advanced) Basic rifleman, all-around attack.

Heavy Machine Gunner - $250 (Advanced) Short-ranged but tough against infantry and armor.
Missile Trooper


Missile Trooper - $300 (Standard/Advanced) Antitank and aircraft attack infantry.
Engineer


Engineer - $500 (Classic/Standard/Advanced) Captures and repairs structures.

APC


APC - $600 (Advanced) Carries up to 5 troops and has a rapid-fire machine gun.

Tank


Tank - $700 (Classic/Standard/Advanced) Main battle tank, decent on structures.

Advanced Tank


Advanced Tank - $1,000 (Classic/Standard/Advanced) Heavy tank, effective against structures.

Missile


Missile - $500 (Classic/Standard/Advanced) Explosive that hunts down targets and makes a good scout.
UFO


UFO - $900 (Classic/Standard/Advanced) Anti-infantry and -aircraft unit, relatively weak armor.
Gunship


Gunship - $1,300 (Advanced) Ground-attack helicopter armed with machine guns and missiles.
Fighter


Fighter - $1,000 (Standard/Advanced) Fast tactical attack aircraft. Good for surgical unit strikes.
Bomber


Bomber - $1400 (Standard/Advanced) Slow heavy strategic aircraft. Good for bombing structures.

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Yurisarmy Author
Yurisarmy - - 31 comments

23 Feb 2011 Update: Added Heavy Machine Gunner to the list, the only non-naval unit addition to Battlezone in the 0.60 update.

Reply Good karma+1 vote
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