Command and Conquer 3: The Forgotten aims to bring back and tell the story of a fascinating faction. The Forgotten, featured in Tiberian Sun and Firestorm, are an ever-growing group of individuals afflicted with Tiberium-based illnesses. Detested, marginalized, and oppressed by the three superpowers, The Forgotten have begun to rally against GDI, Nod, and the Scrin. Since their story is not featured in C&C 3, the mod aims to tell it in a compelling fashion, through a deep singleplayer campaign, unique faction composition, and engaging gameplay. The Forgotten is also the only mod to feature high-definition Full Motion Videos, just like real C&C games, that advance the story.

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Tunnel Network
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501General
501General - - 497 comments

will the tunnels work like in generals. is just go in and then exit.

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yoda589
yoda589 - - 755 comments

hope so, or is it like the tunnels in the NOD mission where the units go in and then you can choose which tunnel they come out?

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C&C_Burger
C&C_Burger - - 2,040 comments

OMG Tunnel network! Nice to see it comes with a meteor..

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feillyne Staff
feillyne - - 5,816 comments

O.o! Thought that only INFANTRY units can do that! But vehicles? Even large ones can travel?

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justgoaway
justgoaway - - 8,208 comments

For the G... Forgotten! LALALALALALALA!!!

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Blbpaws Author
Blbpaws - - 301 comments

The tunnel network is limited to small vehicles and infantry. You won't be able to put Bulldozers or Longhorns in, for example.

And yes, once units enter the tunnel, they can exit at any location.

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adamnotanumber
adamnotanumber - - 2 comments

Just saying, seeing that THE FORGOTTEN use NOD TICK TANKS (sweet concept) and GDI disc throwers, wouldn't it be cool if their EPIC UNIT was the MAMMOTH MARK 2 from Tiberian Sun?

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master_oli-p
master_oli-p - - 1,462 comments

yeah, cause that would be an EPIC WIN

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Нunter-Seeker
Нunter-Seeker - - 1,373 comments

Good idea with making this.

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The_Freedom_Fighter
The_Freedom_Fighter - - 942 comments

If only there was some sort of demo truck-like thingy...

Being a support power, it seems this is an equivalent of the GLA's Sneak Attack power, right?

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Blbpaws Author
Blbpaws - - 301 comments

It's not entirely equivalent, though it is brought on the field through the support power interface.

It cannot be placed anywhere on the map. It must be within range of another tunnel or a Construction Yard (which is why if you see enemy tunnels, it makes sense to destroy them right away).

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FIN7
FIN7 - - 927 comments

forgotten are gla of tiberium universe

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Description

The tunnel network (by Andy Littleton and Tsumetai). Each tunnel network node is activated by a support power, and must be placed within a certain distance of another node or of the Construction Yard. The tunnels allow The Forgotten to move up to three units at any one time across the map at high speed.