Caveman2Cosmos is a CivFanatics community mod that add new features and content to the Civilization 4 experience, with almost daily updates since November 2010. It is the spiritual successor the The Civilization 4 mod Rise of Mankind and its addon A New Dawn, and combined the work of over 100+ modders to create a mod to "rule them all". It is developed by StrategyOnly Productions with its modding team made up of prominent members of CivFanatics.

Report Caveman2Cosmos v38.5
Filename
Caveman2Cosmos_38.5.7z
Category
Patch
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Caveman2Cosmos
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Size
701.43mb (735,504,196 bytes)
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3,386 (1 today)
MD5 Hash
0c76da35a28bb7f59c6c369ccb402259
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Description

This should have been the 38 version released.

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Caveman2Cosmos v38.5
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gendrystone
gendrystone

What's new in this version?

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A3
A3

Bugfixes - AI was fixed, few graphical issues were fixed, texts and tech tree was fleshed out.

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Guest
Guest

Thank you!!

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!!Nova!!
!!Nova!!

I'm getting unknown command when i try to open with 7zip.

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Guest
Guest

This comment is currently awaiting admin approval, join now to view.

A3
A3

Use WinRAR

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Guest
Guest

I saw a Neandrathal with my flag enter an enemy city and became their front line defense. Hopefully that is one of the bugs you were talking about. Also AI seems Waaay defensive but thats ok I guess

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A3
A3

Are you sure, that you got V38.5 version?

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echo11
echo11

You say "There is actual space content now.
Also in Transhuman era you can make humanity great again too - era now lives up to its name, also there are futuristic civics too.
Space map is present, but there is no map script, that generates space terrain. "

What you need to do to get the space content turned on?

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A3
A3

To have use of early space units (like satellites or space shuttles, or other space units buildable on earth) you need to play on certain scenarios.
There are two such scenarios (space maps): Vertical Solar and Its Small World.
First one has properly done Earth, but space section is creative mess.
Second one has no AI civs, but it has well defined space zones.
Rest of future content is accesible without custiom scenarios.
There are few space maps on forums too.

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chaosfiend
chaosfiend

Alright, I can start the game fine, and make it all the way to the map, but it seems that BUG is....well bugged. When I open the BUG menu, I get a blank screen at the following:

Cdn.discordapp.com

Any idea what I can do about this?

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Nightlost
Nightlost

Hey Guys i´m pretty ****** right now ...
I understand "max wonders per city" for MP Balance and i liked that i could turn it off
But now you addet the exact same restriction again while you cant turn it off ?
i checked 4 times to see if i had turned it on for my false but no.
I´m pretty mad about this right now .... Why give the player/s the choice of infinite wonders per city or not and than "decide" that it shouldnt be the players choice ? that just basically makes no sence (and yes i know that the restriction is for Prehistoric wonders only but i do not give a **** about)
You should delete the option of infinite wonders complete or add a second option to turn off the SECOND ******* RESTRICTION too <.<
Unplayable ... will stick to the old version than no matter if its more laggy or not

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Guest
Guest

Need Help Installing!: I cant seem to get this mod to work. I download the zip file. Extract it using the Zip 7 program and save it to the Civ 4 Mod folder.. I start the game, go to advanced, load a mod, and click Caveman2Cosmos. The game restarts (with Caveman2Cosmos text in top right corner) and thats it. The game remains vanilla in all other aspects.. What am doing wrong? Please and thanks!

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echo11
echo11

In mod direcrory file start c2c.bat or label "c2c". Run .bat or put label on desktop.

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