a mod for G/ZDoom and Zandronum that works with Doom 2 that randomizes Catacomb 3D (all four games), Hover Tank, necronita's Demon Hunter and Robot Redemption.

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Doom 2 version

Doom 2 version

Full Version 1 comment

this version works for GZDoom and Zandronum for Doom 2. Changelog: Cyber-Mage now does his powerful attack rarer and has a weaker and more common attack...

Doom 2 version

Doom 2 version

Full Version

this one works for Doom 2 / ZDoom/Zandronum. It will randomize the different catacomb monsters into doom placements. There is a few that now have projectiles...

Doom 1 version

Doom 1 version

Full Version

This is a version which works for Doom 1 instead. There is less monster breeds in Doom 1 so some of the Doom 2 placements are now in the Doom 1 spots...

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Guest
Guest - - 698,046 comments

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Guest
Guest - - 698,046 comments

Incredibly engaging, interactive, and puzzly enemy behavior, far beyond the original catacomb 3-D and even beyond doom and doom 2!

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Facínora
Facínora - - 65 comments

I think it doesn't work properly at Doom 2's map 07. the walls to the outer part of the level won't go down after destroying the mancubi replacements. I tested on GZDoom 4.4.2 and 4.5.0.

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BradmanX
BradmanX - - 50 comments

This mod works nice with Hexen: Walpurgis too, atleast with the Magister class, idk about the other 3 classes, but I imagine it's probably a similar story with them., definitely enjoyed the playthrough I did with the mod, it was fun, yet challenging.

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ANDROIDFERRET
ANDROIDFERRET - - 1,183 comments

Looks nice ..fits best with mods like
Broadsword Jim I guess

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Maulotaur Creator
Maulotaur - - 35 comments

that was a super fun mod, thanks for recommending that! It helped me find some balancing issues with mine too

Reply Good karma+1 vote
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