A mod that takes player to the early 15th century Calradia, an era of plate armors and the famous knights. With a realistic setting and an immersive world, be ready to step into the shoes of a noble knight, a merciless mercenary leader or a rich merchant. Be whoever you want to be!

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welcome to calradia 1417


https://www.moddb.com/mods/calradia-1417/news/na264086

https://www.patreon.com/aksoy



https://discord.gg/uUfE3Zm

Some help with mod features and WSE installation

Some help with mod features and WSE installation

News 4 comments

Some help with mod features and installation (WSE).

New Progress Report, #2

New Progress Report, #2

News 2 comments

Some news regarding the new features of Calradia 1417

Progress report and new features

Progress report and new features

News 7 comments

Progress on the full version of the Calradia 1417.

Bug Report Poll

Bug Report Poll

News 91 comments

You can post bug report youve encountered during playing the mod.

Add file RSS Files
Calradia 1417 - Patch v2.4

Calradia 1417 - Patch v2.4

Patch 24 comments

A minor patch adding 2 new Byzantine style Lamellar armors.

Calradia 1417 Patch v2.3

Calradia 1417 Patch v2.3

Patch 2 comments

Patch version 2.3 for Calradia 1417, drop the files into your Calradia 1417 located in M&B Warband/Modules folder.

Calradia 1417 Patch v2.2

Calradia 1417 Patch v2.2

Patch 1 comment

Patch version 2.2 for Calradia 1417. Download v2.0 full version and 2.1 then this.

Calradia 1417 Patch v2.1

Calradia 1417 Patch v2.1

Patch 6 comments

Calradia 1417 version 2 patch 1. Paste the folder into Modules folder then click yes. You need to download full version 2.0 and this patch.

Calradia 1417 - v2.0 (full version) WSE NEEDED

Calradia 1417 - v2.0 (full version) WSE NEEDED

Full Version 48 comments

New (probably the last full) version of Calradia - 1417.

Post comment Comments  (70 - 80 of 1,472)
Guest
Guest - - 690,455 comments

Discovered a bug re. the prison break quests.

Culmarr castle doesn't appear to have a prison; so once you enter the area - it is impossible to leave/complete the quest via the breakout method.

Unsure if other locations have the same issue.

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Aruda Creator
Aruda - - 999 comments

Yeah few castles lack the necessary entry points, I couldnt check them all one by one. Thank you for the report!

Reply Good karma+2 votes
Guest
Guest - - 690,455 comments

This comment is currently awaiting admin approval, join now to view.

akbarogo
akbarogo - - 32 comments

Thank you for patching the mod!

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McAllen
McAllen - - 114 comments

Oh hell yeah- Aruda is back ...woot - welcome back -still looking anxiously of what is 'bout to get out of yer hands.Hats off sir Aruda,i'm still playing gekokujo -hope you 'll have time for the mods

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TheOnlineCommander
TheOnlineCommander - - 15 comments

Yo has anyone noticed that the sieges on towns can be messed up such as Rivacheg Curaw the town is above the map abit so you cant fight the siege yourself i havent noticed any others but maybe you should check

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Aruda Creator
Aruda - - 999 comments

Thanks for the report I've fixed it, check the new patch.

Reply Good karma+3 votes
Aorus88
Aorus88 - - 17 comments

so now that in a couple of days bannerlord will release, we arent going to get any more updates on this mod or on gekokujo right? have a great day btw

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Aruda Creator
Aruda - - 999 comments

Yes probably but I may still update the mods from time to time. We’ll see. Thank you, you have a great day too :)

Reply Good karma+1 vote
Guest
Guest - - 690,455 comments

Hello, just small question... in diplomacy and calradia preferences, there is disable AI changes and prejudice level, what does it all means? Stupid question...

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Aruda Creator
Aruda - - 999 comments

Economic Changes : Adds depth to the economy i.e dyeworks are not the ultimate investment anymore and a trading item might gain some value over time etc. for the full list See : Forums.taleworlds.com

AI Changes : Floris.fandom.com

Prejudice level : People in calradia -especially the nobles- wont take you seriously if you play as a female character depending on the prejudice level.

Reply Good karma+2 votes
PervertJesus
PervertJesus - - 14 comments

Greetings! Amazing mod! One small question, is there any sort of way to go back to the old combat system? Mainly the 2 handed weapons feel rather clunky (no offense to those that enjoy it, to each their own).

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Aruda Creator
Aruda - - 999 comments

You can but It would require some work to change them via replacing lines in actions.txt, you can find guides in taleworlds forum about that, thank you!

Reply Good karma+2 votes
PervertJesus
PervertJesus - - 14 comments

I did find some action.txt files but it just makes the game clunkier or it just got rid of some of the mechanics I actually enjoy (the 1 handed animation and spear animations). Well guess I'll just start getting accustomed. Excellent mod nonetheless Aruda!

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Aruda Creator
Aruda - - 999 comments

You will have to seperately find the related lines and change it its a tidy work. The animations are realistic I'm sure you will get used to it over time. Thank you! Have fun! :)

Reply Good karma+3 votes
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