A mod that takes player to the early 15th century Calradia, an era of plate armors and the famous knights. With a realistic setting and an immersive world, be ready to step into the shoes of a noble knight, a merciless mercenary leader or a rich merchant. Be whoever you want to be!

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welcome to calradia 1417


https://www.moddb.com/mods/calradia-1417/news/na264086

https://www.patreon.com/aksoy



https://discord.gg/uUfE3Zm

New Progress Report, #2

New Progress Report, #2

News 2 comments

Some news regarding the new features of Calradia 1417

Progress report and new features

Progress report and new features

News 7 comments

Progress on the full version of the Calradia 1417.

Bug Report Poll

Bug Report Poll

News 82 comments

You can post bug report youve encountered during playing the mod.

Full Feature List (Full Version)

Full Feature List (Full Version)

News 5 comments

The complete list of features that will be included with the release of the full version.

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Calradia 1417 Patch v 1.2.1

Calradia 1417 Patch v 1.2.1

Patch 37 comments

Third patch of the Calradia 1417

Calradia 1417 Patch v 1.2

Calradia 1417 Patch v 1.2

Patch 6 comments

Second patch for the Calradia 1417.

Calradia 1417 FULL VERSION PATCH 1.1 (WSE INCLUDED)

Calradia 1417 FULL VERSION PATCH 1.1 (WSE INCLUDED)

Patch 4 comments

A minor patch includes some tweaks that were forgotten in version 1.0

Calradia 1417 Full Version 1.0 WSE IS NEEDED

Calradia 1417 Full Version 1.0 WSE IS NEEDED

Full Version 15 comments

The first full version release of the Calradia 1417

Calradia 1417 Beta Patch v1.1 OBSOLETE

Calradia 1417 Beta Patch v1.1 OBSOLETE

Patch 44 comments

Patch version 1.1 for Mount and Blade Warband - Calradia 1417

Calradia 1417 - BETA HOTFIX OBSOLETE

Calradia 1417 - BETA HOTFIX OBSOLETE

Patch 13 comments

A hotfix (patch) for the Overpowered Khergit bow, and some sounds.

Comments  (0 - 10 of 1,317)
abdelkader1986
abdelkader1986

I have a question not totally related to this mod.
While in Inventory, I noticed that you changed the stance of the body of the character preview (normally it'd be facing the camera and in your mod it's possible to see more of the side of the character preview's body). How do you do that? What values do I need to edit and where?

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jakubwedrowycz
jakubwedrowycz

We need more charges for banners like crosses etc.

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Olaf-the-Conquerer
Olaf-the-Conquerer

Great mod, loving the weapon animations and sounds especially. Also Einar Selvik saying "i will drink from your skahl!!" at jumne bay is nice
Some bugs-or happy little accidents i've found so far;
Jumne longbowmen have power throw instead of draw. they have no throwing weapons.
Also even though they have bows, they don't have any arrows.
After defeating Zaira, even though she was my prisoner, there is another party called zaira's bandits lead by a clone of zaira.
and there is "order your troops to fight without you" option during battles. Whatever the odds are, i always win. Tried doing it in a siege def., i had 90 guys against enemy's 450, my guys kept winning. It's not like i have the best army, i had some random mercenary troops like swordsman-slavers etc.

Now some wishes from 15th century santa;
can we get some more troops to special units you get from those camps? (jumne, geroian etc) And they are very very weak compared to kingdom units, even though the recruiter says otherwise. Jumne footman is as strong as nord footman-warrior.
And is there no way to recruit bandits other than rescuing them from prison and persuading them to join from your prisoners? troop recruiter in older versions was kind of made it really easy to get an army, maybe recruiting them from bandit camps is an option?

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pizzaman6
pizzaman6

Some of the combat sounds sound like they are from Kingdom Come Deliverance, are those allowed to be used?

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�

I don't know what aruda did to confirm if he got permisson or not or if he just found sounds online since metal being hit isnt a rare sound to produce. I know that the kingdom come crew is very open over modding if told.

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Guest
Guest

game crash on opening, it says Unable to open file: Modules/Calradia1417/Resourse/interiors_a.brf

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�

try a reinstall.

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Fearsome_Mudcrab
Fearsome_Mudcrab

Game keeps crashing in battles 80% of the time, it's really ruining the experience for me. Any tips to fix that?

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rdu.clb
rdu.clb

Hi, congrats for this amazing mod.
I wonder if you could put a version that runs without wse or if you could give instructions to adapt this mod to run without WSE(I assume that wse is needed for the new animations or the new cloth armor but I could live without those).
Thanks.

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�

without wse you break a lot of the scripting built onto calradia 1417. you would have to fix those manually not a simple guide.

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Mount & Blade: Warband
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Highest Rated (6 agree) 10/10

Your mod really is a god send for any Mount & Blade enthusiasts. I think its been forever in Warband mods that touches the 14th-early 15th century, there are Swadian Interregnum but it's deader than a doornail :D; and The Hundred Years War mod, but that mod also dead too. Even though there are other mod similar to you, but they dind't capture the feel and aesthetics of Late Middle Age like yours. You really captured the look of the period and the style and that help tremendously to the immersion…

Feb 15 2019 by darktemplar2403

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Role Playing
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Calradia 1417
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