A standalone expansion of the Call of Warhammer experience. Fewer scripts, unlocked gameplay, brand new factions, new continents, dozens of new units, new music, and much more.
It certainly got my attention. Hopefully this should keep Queen of Gore from going insane, unless its already happened.
LOOK AT WHAT YOU DID PEOPLE
YOU WOKE THE BAY
PRAYERS WON'T HELP US NOW!
Man, I just love you guys.
Are we now including more explosions for the next release too?
I'm thinking all patch notes should be written over a picture of something exciting now.
Just as planned...
MY WARHAMMER IMMERSION! ALL GONE! AAAAH!
Imagine if the Skaven get ahold of Michael Bay and make him produce their war engines...OMG I can only fathom the chaos that would surely ensue
I actually had an idea for having a misfire chance that would potentially blow siege engines up like on the tabletop, but it'd probably suck in practice.
if you can do this, it would be perfect, staying true to tabletop and punishing for an army to just lay back and snipe in sieges in particular.
brettonia still does fairly well with their lovely low tech wonders.
Nah, the problem is on the tabletop there's a LOT of random failure stuff, basically the more destructive anything is, the more likely it is to backfire. Even almost the entire Greenskin army has to pass Animosity checks or they'll fight each other instead! It makes some factions a lot more random than others, like Greenskins and Skaven, but in the mod they already have some ways of showing that, like Skaven units friendly firing a lot. We can't do all the mechanics the same way as a turn based game, just like how TW:W doesn't try to with their magic having no dispell magic phase dueling.
Nice to know,I can barely wait for the final finished version of this mod :)Keep it up.
I love you guys!
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