Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Rookie Village (view original)
Rookie Village
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
degtayrev
degtayrev

Yep that looks like mine. The mod is fantastic by the way, nice work. Could use some more quests but that's just me :P.

Reply Good karma Bad karma+4 votes
CelicetheGreat
CelicetheGreat

How to increase shadow resolution? The usual sun_near command doesn't affect them in CoC for some reason. Does the smap launch line work?

Reply Good karma Bad karma+2 votes
Alundaio Author
Alundaio

Yes smap should work

Reply Good karma+2 votes
Maester_Hamfi
Maester_Hamfi

good

Reply Good karma Bad karma+2 votes
Estor_

Looks like mine. Awesome mod btw

Reply Good karma Bad karma+3 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Some complaints about graphics being poor. This screenshot is taken with max graphic settings after clicking atmosfear default console settings.

Notes:
I'm using DX9 (renderer r2.5)
Steep is parallax disabled
Depth of Field is disabled
object and texture detail are max
r__detail_radius is 147
r__detail_density is 0.4
r2_aa is off
Anti-aliasing is forced through GPU at 8x because X-Ray engine AA is old technology

Yeah trees look like crap. But they do in all three games, nothing is different in CoC.

Details
Date
Size
1920×1080
Options
URL
Embed
Embed Thumb
Share
Feed
RSS
Report
Report