Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Darkvalley 2x size (view original)
Darkvalley 2x size
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Lоnerboner
Lоnerboner - - 8,303 comments

This looks GREAT.

Reply Good karma Bad karma+16 votes
Amoch
Amoch - - 1,540 comments

Wow, this would be amazing (including AN4). All I can say is, keep up the good work. Fingers crossed!

Reply Good karma Bad karma+11 votes
KomradeKalm
KomradeKalm - - 17 comments

This is fantastic man.

Reply Good karma Bad karma+10 votes
J00B
J00B - - 1,117 comments

Very nice!

Reply Good karma Bad karma+9 votes
Tejas_Stalker
Tejas_Stalker - - 870 comments

This looks like Lost Alpha.

Reply Good karma Bad karma+6 votes
Darryl123 Creator
Darryl123 - - 1,161 comments

Borovos is restoring stuff like the factory from the old versions of the map, it could be why you see the resemblance.

Reply Good karma+18 votes
Borovos Creator
Borovos - - 816 comments

Yeah, it's based on the same resources from GSC archive. I try to create something a bit different, by small addition or details (interiors or little places).

In this view, it's vanilla vegetation as GSC did in summer 2005.
I plan to change it. For me, the Darkvalley should be covert by a forest, a dark forest.

Reply Good karma+17 votes
Borovos Creator
Borovos - - 816 comments

One example of small change:
Imgur.com

Previously, I added few "living" places in bandit base.
Here, I used build 1935 part to restore this room.
The gsc version was empty. I added stuff like this: bandits are opening safe boxes here.

We can imagine a npc here who deliver quest:
- find the little model of safe (need to create a dynamic object base on the static one)
The npc open them and share a part of the content to the player as reward.

It's just a concept.

Reply Good karma+10 votes
Guest
Guest - - 687,512 comments

This comment is currently awaiting admin approval, join now to view.

dezodor
dezodor - - 3,643 comments

Tejas_Stalker Nov 13 2016
This looks like Lost Alpha.


to Tejas: Only the idea of the road to the north "could be" from LA (judging by the shape and wideness of the road) as it wasn't made by GSC, we added that to be able to connect la-dolina with la-forest. Other than that, its pretty logical to add a road there, even the shape of the terrain suggests a road could fit there perfectly. This way, the zone can be expanded nicely.

Reply Good karma Bad karma+3 votes
Sniegininkas
Sniegininkas - - 255 comments

What a time to be alive!

Reply Good karma Bad karma+7 votes
TheStewieOConnor
TheStewieOConnor - - 43 comments

Great job! We can see this in the new version of the CoC?

Reply Good karma Bad karma+3 votes
Borovos Creator
Borovos - - 816 comments

Work in progress, not include in CoC for now.

Reply Good karma+8 votes
pamelamegazjawisko
pamelamegazjawisko - - 256 comments

holy moly

Reply Good karma Bad karma+3 votes
Ossanha
Ossanha - - 38 comments

******* HELL!!!!! HAHAHAHAHAHAHAHAHAHA!!!

Reply Good karma Bad karma+5 votes
Stuntcrab
Stuntcrab - - 121 comments

Oh man this is beautiful, the Shadow of Chernobyl could always benefit from expansion, I'm ecstatic that people are working on improving that, good luck Borovos.

Reply Good karma Bad karma+3 votes
Villainz
Villainz - - 366 comments

I really like this concept it definitely broadens the map. Have you put any thought to darkscape? it seems a bit empty and could use some love, i like what the lost alpha team did with theirs by adding houses with basements and a bay towards the east. Great work borovos!

Reply Good karma Bad karma+4 votes
Thirsty_Hirsty
Thirsty_Hirsty - - 203 comments

Agreed, they did a really nice job on that.

Reply Good karma Bad karma+1 vote
Junx
Junx - - 790 comments

DV +/- = Swamps?

Reply Good karma Bad karma+3 votes
Borovos Creator
Borovos - - 816 comments

I was tired because of reeds addition.
So, I choose to work on something different.

Reply Good karma+6 votes
КРАСНЫЙ
КРАСНЫЙ - - 21 comments

Кто-нибудь говорит на русском?
Очень неплохо выглядит. А лаборатория будет присоединена? Кстати, вы же все локации будете переделывать?

I'm sorry if unclear :)
Looks very good. The laboratory will be attached? All locations will alter?

Reply Good karma Bad karma+3 votes
Borovos Creator
Borovos - - 816 comments

Hello,

Nope, I will not attach the laboratory. Perhaps later, I'll test it.
And no, all location will not be updated yet.

Reply Good karma+6 votes
КРАСНЫЙ
КРАСНЫЙ - - 21 comments

Thanks for the reply. Good luck in the work.

Reply Good karma Bad karma+4 votes
UsedC
UsedC - - 177 comments

Chernobyl bless you! Are you going to merge any other build locations? Yantar from builds looks interesting

Reply Good karma Bad karma+4 votes
_S_E_R_G_
_S_E_R_G_ - - 50 comments

Now thats really great.
Thank you guys for your work.
Hope next in line is Garbage

Reply Good karma Bad karma+4 votes
PiratePokemon
PiratePokemon - - 30 comments

It will be in CoC? Whether in the area to travel stalkers and mutants? I can not wait when I run on this wonderful location. I know that you do not have much time, but your progress is seen on the face! I hope in the future you will expand to all locations CoP sizes. At the moment, a little small.

Reply Good karma Bad karma+4 votes
D.M.E
D.M.E - - 4,447 comments

Rebuilt maps like this will be great, Old Yantar would also be a nice addition.

Reply Good karma Bad karma+8 votes
AdamantConsternation
AdamantConsternation - - 108 comments

Excellent!

Reply Good karma Bad karma+5 votes
SlayerSTK
SlayerSTK - - 146 comments

This is great.
Any plans to extend or revise Garbage, Yantar and Cordon ?

Reply Good karma Bad karma+7 votes
Amoch
Amoch - - 1,540 comments

OGSE has some really nice additions to Garbage, inspired by previous builds.

Reply Good karma Bad karma+2 votes
azaxvl
azaxvl - - 75 comments

Release 2017 or 2018 ?

Reply Good karma Bad karma+1 vote
TwistX
TwistX - - 23 comments

should be a zone where you can command your army of devoted fellow stalkers to drive a new faction in the zone, THE BUGTRAPPERS!

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

"More than draft" version, include:
- CS Darkvalley
- SoC Darkvalley
- Build 1935 Darkvalley
- GSC archive (Iov)
- old darkdolina part

Current work: finish interiors
Next step: replace vanilla vegetation by AN4 for test
Final step: finish aimap, port spawn/light and others