Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
Traders buy damaged weapons! Price still scales! [1.4.10] NOW FIXED!
Have Outfit Addon, and when i'ma trying to put files in folder, it asks to replace trade files...
is there any adaptation for Outfit Addon?
P.S. "must-have" mod
You can actually edit it yourself, as I have no clue what Outfit Addon does, haha, go to gamedata/configs/misc/trade and edit all the tm files, the buy thing should display "0.7", just change that to "0". Good luck!
good
This doesn't appear to be working for me.
No, because the file structure is messed up.
@Author:
The current tree looks like this
That's wrong. So be sure to create a "misc" folder if there's no such folder present and copy / paste the "trade" folder within the misc folder and overwrite all 12 files.
Oh wow, did I mess it up? I'll check it out when I get home.
Fixed it!
For me it's very realistic that traders could buy damaged weapons, because they can fix them if it's worth doing, or they can disassemble them to reuse components. So for me it's a must have.
P.S.: please correct folders structure!
Does this work even if I use AO3 or OWR?
I did mess it up! Woops, I'll fix it when I get home :).
It doesn't work with AO3 or OWR, but I can make a set for those, if it's needed :D.
It would be appreciated... But can I change weapons pack without restarting a new game? If so I'd change to STCOP!
I'm not sure actually, I'll ask Darryl (The creator of the gun-mod), fixed the file structure by the way!
1) Buy or collect weapon repair kit
2) Use them 2 times (only 2X)
3) Store them in stash.
4) Run for a few kilometers and return
5) Reuse the weapon repair kit.
ITS A FEATURE NOT A BUG.
One more addition on this tip.
1) Buy or collect things with "usage" mark, like repairkits, medkits, or even your favourite beef-jerky :)
2) Use them, but KEEP at least one usage.
3) Store them in a stash, like your base or next to the traders. Recommend; along with bulky weapons for instant continue.
4) GO FAR AWAY from the stash, approx.700 meters/800 yards (in CoC 1.3.20+STCoP, maybe same value for 1.4.10+STCoP)
5) Now the usage for those items are, say, REFILLED.
6) In case the map is too small, just have a travel beyond maps, to gather more bulky weapons or just a dog-walking.
ITS A FEATURE NOT A BUG. -too right, mate.
Hmm.
Weird.
I can use the mod with random npcs.
But when I click "Trade" with the Barkeep it breaks.
Tried all versions...
Non of them worked.
Then edited the files myself.
Some lore to justify this:
Due to the increase population of stalkers, traders now accept weathered weapons to be used for spare parts or to be repaired and sold in the market.
Is this working for 1.4.16 for arsenal overhaul yet?
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wieso zum kuckuck sind die Waffen mit der Mod einen Scheiß wert? dreh den wert doch gleich auf Null dann ist man wenigstens nicht grundlos permanent Pleite - 320 Rubel für eine AK, schön verkackt, da bleib ich lieber bei Arsenal Overhaul, die können es besser!
does this addons works in CoC patched versions (1.4.22) ?.
Works for 1.4.22 for the first look, just sold Sidorovich some damaged guns that he wouldn't buy last time.
Geez, those dude after me don't even look...
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Works with version 1.4.22???
Yes, it works!👍👍👍
Yes, it works