Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Description

Adds in more Radios for CoC (Check the description for ALOT more information, as the summary only allows a 1000 character limit.)

Preview
Radios Galore for CoC (1.4.16+ Compatible)
Post comment Comments  (0 - 50 of 56)
LancerArlette
LancerArlette - - 17 comments

FATAL ERROR

[error]Expression : ovi->rate==44100
[error]Function : CSoundRender_Source::LoadWave
[error]File : SoundRender_Source_loader.cpp
[error]Line : 71
[error]Description : Invalid source rate:
[error]Arguments : c:\games\stalker coc\gamedata\sounds\radio\others - guitar_music_cocmod5.ogg

Installed 1.2.24 + AO3 + Warfare 0.5

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yoface720 Author
yoface720 - - 120 comments

agh damnit. give me a bit so i can fix that up.

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yoface720 Author
yoface720 - - 120 comments

Fixed, download V3.2 and you wont crash trying to play any CoCMod tracks (They were in the wrong frequency, as Stalker only likes 44100 Hz)

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Theharkonnen
Theharkonnen - - 356 comments

I have a couple requests, if you don't mind:

1. Vechno Molodoi (Forever Young)

Russian Song - Red Forester

2. Вечная призрачная встречная - Би-2 (I see you have "The Colonel", but I didn't see this one)

Russian Song - Monolith Base

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yoface720 Author
yoface720 - - 120 comments

Here ya go: Mega.nz

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Theharkonnen
Theharkonnen - - 356 comments

Thanks.

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SpogZallagi
SpogZallagi - - 65 comments

Thank you kindly, sir.

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xenotekno
xenotekno - - 77 comments

Hey great work ! Will try this of course :)

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yoface720 Author
yoface720 - - 120 comments

Hey you're the one that put together like 70% of the music for this so no problem.

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xenotekno
xenotekno - - 77 comments

After a full test i recommend it - until you have another add-on to put that modifies all.spawn (so warfare only atm)
It's near what i wanted to do when Alundaio initiated the radio system but we were all very busy and i just made the base as Alun to see it working :)

Finally we made well > you was able to finish the job :D

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yoface720 Author
yoface720 - - 120 comments

If those mods are any good or requested for me to merge in with radios (Save for warfare, already merged that), ill do it without a complaint, really, I'm also planning to add in a couple more radios eventually (whenever my sim squad traders/mechanics in Warfare are pretty much bug free), along with the rest of my Kino collection (Which sadly isn't big enough currently), so this addon will probably never be "complete" as I'll always take requests for music.

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TrustFundKid
TrustFundKid - - 80 comments

Thanks for your work/

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yoface720 Author
yoface720 - - 120 comments

Thanks!

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MariusLecter
MariusLecter - - 15 comments

Good job :)

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yoface720 Author
yoface720 - - 120 comments

Thanks!

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MariusLecter
MariusLecter - - 15 comments

nearly done getting my immersion ruining radio music mod blended with this, looking at the scripts for the new radios, I realize I was overdoing my scripts so bad no wonder they weren't working >.<

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yoface720 Author
yoface720 - - 120 comments

You've also gotta put them into the all.spawn or else no new radios will work if you haven't already, and yeah the logic configs are basically copy paste from vanilla ones, cause theyre all the same.

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MariusLecter
MariusLecter - - 15 comments

yeah, a buddy compiled an all spawn with radios in the skad and jup bars, was using that to add radios to Yantar and places by cargo culting what he'd done but never got them working due to extreme incompetence :P

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yanovarich
yanovarich - - 149 comments

What song is this Others - Lube - Come On Over? I can't find it and I don't think that that is the name of the song and if you can could you give the link.

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yoface720 Author
yoface720 - - 120 comments

That came from Oldschool Addon - Factions Edition, so no, I won't really be able to help you on that, although xenotekno would probably although you could just use an audio converter and just name it that.

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xenotekno
xenotekno - - 77 comments

This title has been trad :

Любэ - Давай за... (Lube - Come On Over... (2002-2014)) - [WT] // Loners 2 barman ?

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yanovarich
yanovarich - - 149 comments

Thanks didn't think about translating it

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Saladofstones
Saladofstones - - 264 comments

I don't know if tis been answered

what song is arhara_music_5 for military?

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yoface720 Author
yoface720 - - 120 comments

Hmm, since thats an arhara track I know it comes from Narodnaya Solyanka (NS), but unfortunately since none of the ones from NS give any inkling of what the title could be, nor is there a tracklist for NS on my side of google, along with my horrible ability to write Russian, I wont't be able to really help you, sorry (They were actually named the same save for the whole "military -" part in NS anyway, which is what makes these so hard to find the titles to). I could probably help you with anything else that's not a NS track though.

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yanovarich
yanovarich - - 149 comments

Any chance that you can merge the misery radio with this?

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yoface720 Author
yoface720 - - 120 comments

Do you mean this? Moddb.com

Or the actual tracks from misery?

Either way, I could (although with the latter id have to redownload Misery to do so).

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yanovarich
yanovarich - - 149 comments

Yeah thats what i meant, is there even a diffrence between them as there the same songs right?

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yoface720 Author
yoface720 - - 120 comments

Alright, but im going to do this from scratch to get the entirety of most of the songs (and some of them are already in here), so it might take a bit.

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xenotekno
xenotekno - - 77 comments

even if it takes time get it to the source yes ... May the sound be with you o/

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yoface720 Author
yoface720 - - 120 comments

Its already done lol, V3.8 has the full version of all the misery tracks not already in RG.

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WujekSamoZło
WujekSamoZło - - 273 comments

check this out, perfect for freedom base xD

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Guest
Guest - - 693,845 comments

The compatibility patch isn't working for CoC 1.4.2. All NPC's are despawned in some places (Skadovsk base, for example)

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Warad
Warad - - 19 comments

The compatibility patch was made for the 1.4 RC a couple months back so it's very much out of date compared to the actual release all.spawn. We're just waiting for an updated all.spawn or a whole new version, whatever comes first.

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xenotekno
xenotekno - - 77 comments

Yes this particular radio mod hits the all.spawn that has been modified in the last version

Install all mods you want
Install radio galore mod
DELETE THE \spawns directory in \gamedata
install this patch
Mega.nz

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Guest
Guest - - 693,845 comments

You'll lose all new radio points in that case, that's not good. New places for music is the main feature of this mod, IMO

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xenotekno
xenotekno - - 77 comments

I don't touch at all.spawn : it's what the author made based on my mod but i can't do it ..

It's only a placebo to have all the tracks of this mod :)

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xenotekno
xenotekno - - 77 comments

Oh but there is a 1.4 compatibility patch in the description :)

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yoface720 Author
yoface720 - - 120 comments

Thats for like 1.4 Beta RC 3 or so. Don't use the all.spawn from RG until I update it.

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Lanforse
Lanforse - - 34 comments

Any news? Any hope that this mod will be updated up to 1.4.xx (with fixed all.spawn)?

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yoface720 Author
yoface720 - - 120 comments

Sorry, have been both busy and lazy during my free time as of late, the 1.4 compatibility + new songs should be up in a couple of hours.

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DoctorX01
DoctorX01 - - 614 comments

YAAAAAAAAAAAAAAYYYYYYYYYYYYY!!!!!!!!!!!

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DoctorX01
DoctorX01 - - 614 comments

Hmm...

Radio locations don't seem to be working in Yanov or Garbage

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yoface720 Author
yoface720 - - 120 comments

Its not only there either... Huh, I'll check it out.

Edit: Looks like level and game vertex ID's changed quite a bit. Expect an update today or tomorrow.

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yoface720 Author
yoface720 - - 120 comments

A couple of days ended up turning into a week, whoops. It should actually work this time though.

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DoctorX01
DoctorX01 - - 614 comments

Works great. Thx m8.

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Sledgehammer79
Sledgehammer79 - - 5 comments

Hello, I tried using this mod but I encountered some issues.

I installed the latest versions of CoC, DoctorX Questlines, DoctorX Dynamic Faction Relations, DoctorX Faction Relations mods following the readme.

I wanted to try this mod as well but when I tried to start as a soldier of the Military faction once the loading finished and the Press Any Key should have poped up I got a Windows default error sound and the game closed no matter which starting point I selected.

I tried installing this mod first and the DoctorX mods after and installing the DoctorX mods first and yours after but the result was the same.

I have only tried the Loner and Military factions. The Loner one was fine, at least while I was messing around in the Cordon a bit. I don't know if this issue exists with other factions as well or not.

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FastCheetah5
FastCheetah5 - - 121 comments

Hi, I am trying to change songs on radios, but i can't make it have a smooth transition like vanilla songs have. I edited an MP3 on Audacity and turn it into an OGG but it doesn't get the same treatment as the others. The volume of the song is just on or off depending if you are close to the radio smart terrain.

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FastCheetah5
FastCheetah5 - - 121 comments

Nevermind, i found the issue.

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ryzajr
ryzajr - - 19 comments

Anyone else get a fatal error that mentions cross_table or something or other?

I.imgur.com

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ryzajr
ryzajr - - 19 comments

To follow up on this, I tried it with only the OWR mod installed and I get the error. Do these two mods conflict for anyone else too?

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