Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report LootMoney Vanilla CoC 1.4.22/1.5R6 - Fully configurable
Filename
stalker_lootmoney-master.zip
Category
GUIs
Licence
GPL
Uploader
RenanMsV
Credits
tsěsarĭ
Added
Size
5.74kb (5,880 bytes)
Downloads
1,127 (15 today)
MD5 Hash
b095baa099de025d071a2dd6b675d04b
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Description

The addon makes it possible to pick up money from dead stalkers. This is an improved version of the LootMoney mod.

Preview
LootMoney Vanilla CoC 1.4.22/1.5R6 - Fully configurable
Comments
DarkMTS
DarkMTS

Hi there,
I was wondering if the other npcs also collect this lootmoney, in the same way the player does.
Just a thought of curiosity.
Can you clarify it for me?
Thanks

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RenanMsV Author
RenanMsV

Yes they will get the same ammount of money as you would, but as the ammount is random between what you set in the config, the exact value may be a little different. But wont generate stashes.

Reply Good karma+3 votes
DarkMTS
DarkMTS

Alright, that´s pretty neat.
I will add it later to see and mess around a little bit with the values in the config.
It will be interesting to see how it develops in game-time.
Happy Modding ^_^

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melighos
melighos

This mod actually works in 1.5R6 without a problem. You could add this to mod name(1.4.22/1.5) and description, so people who search the mods for 1.5 would know this one will work for them too.

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RenanMsV Author
RenanMsV

great! good to know. thank you for helping :D

Reply Good karma+3 votes
SpcDan
SpcDan

Nice, I modified lootmoney on my computer so stalkers would drop money on a random basis instead of always dropping money no matter what, yet your addon is infinitely superior on every aspect, thank you!!

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RenanMsV Author
RenanMsV

Great! Thank you :D

Reply Good karma+2 votes
SpcDan
SpcDan

BTW have you ever thought on working on death_manager.script?

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RenanMsV Author
RenanMsV

Why not, what are your ideas?

Reply Good karma+2 votes
SpcDan
SpcDan

I've always liked the way that Misery 2.2 managed loot. If you play any version of CoC/CoM, you'll notice that some NPCs have TONS of loot (more especially guns), and all that loot is ready to get after this NPC dies.
Misery avoided this by putting some kind of "cap" on the amount of guns you can find on dead NPCs (this is why some players say that sometimes the FAL that the merc they just killed had in his hands suddenly vanished in thin air).
For some reason no one has ever thought on trying to port this to CoC/CoM, not even Lanforse (CoM/Dead Air main developer) bothered with it.

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S.T.A.L.K.E.R.: Call of Pripyat
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