Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!
Returns the Zone to the way it should be; a bleak and sparsely populated area, not a tourist attraction on holiday. Significantly reduced the human population in the Zone and increased respawn times. Added randomness to where, when, if, and how many squads will spawn in a certain area. Brings a feeling that the Zone is a barren wasteland to explore and is very lonely, and that the Zone itself is the one trying to kill you. There is still plenty of action to encounter, and the reduced freqency of running into a human or mutant adds interesting new challenges. For instance, you will be caught by surprise more often since you don't constantly have your guard up, less humans means less bodies to loot, less friends to trade with, and less people helping to reduce the mutant population. Added the same variety of mutants as my More Mutants mod, just not as many. Increased the respawn time for helos. Compatible with CoC 1.4.22