Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Discovery Zone [CoC 1.4.22]
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The standalone Call of Chernobyl v1.4.22 game packed with a compilation of the best and necessary addons.

Discovery Zone [CoC 1.4.22]

Two questions: 1: Does 'All the upgrades' mean no need for toolkits or no need to choose between upgrades? 2: Is one of the bugfixes for the bug in Infiltration mod where you can't pay to change factions, you'll just end up defaulting to the starting faction?

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BigMaxOne Author

1: It mean no need for toolkits, all mechanics do their job like Forester, but if you complete the jobs for toolkits, you will get a discount.
2: Is not a bug, you can change the faction, but in order to be seen as member of the new faction you must change the suit also.

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BigMaxOne Author

Please read the description to see that I'm not the author of all these addons, so, I can not provide support for them.

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Played this for 2 hours straight now, runs incredibly well. No crashes or too outlandish bugs so far (but beware of NPCs pushing you into the wall at 100 rads bar).
This is actually well made and it is very nice to see all those essential mods so niceley pieced together.
Although I have to say, this is an extremely easy mod. I say this as a veteran who is not so fond of the ultimate hardcore experience with all that grinding and quicksaving like Misery for example - but even then this is too easy. Killed a bunch of bandits and now I have 6 valuable artifacts, two of which give me -5 radiation AND +50kg weight limit. This is rather unbalanced and progression is way too fast, even though sometimes this is really refreshing after having played too much hardcore mods.
I really like this mod pack, but it definitely needs more balancing!
Way too easy at the moment.
Edit: before someone asks, yes of course I played on master difficulty. I ran into two anomalies at once and none of them even took half my life.
Edit2: played for three hours straight, first crash at, surprise, Truck Cemetery. Also the jump height is way too high, although it does help sometimes if you are stuck.
Another problem is with NPCs in a Blowout - I was in Rostok and retreated to base with at least 15 NPCs (which shouldn't be as much, because my spawn rate is 0.5). Not all NPCs fit into the building, so another 15 guys got zombiefied and instantly got hunt down. So this resulted in so much loot, I got ~250000 rubles without firing a single shot.
Also I encountered a bug where my 3 companions would fight with me in an arena fight, in the following fight they vanished and I couldn't find them afterwards, not even after level change.

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BigMaxOne Author

So yoshjoz, you're a tough guy in this game? Well, I have included an upgrade that rebalacing the game. See in description, maybe you will be pleased this time.

And about accessing Truck Cemetery, this bug is part of the original game. If you use Windows 10 and DirectX 11, when you try to go in this area game will crashes in 90% of cases for low memory... You can enter and continue the game loading the autosave but this bug is very annoyng indeed.

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Yeah well, I really wouldn't consider myself a tough guy in Stalker. Parts of Dead Air and Misery are way too hard for me, but this one here is a joke. Played for almost 4 hours and got 170kg weight limit, an exoskeleton and 4 weapons with max upgrades.
It was quite fun actually, but nothing that catches my interest in the long run.
I will try your update in the next days and report back in!
And thank you very much for your work, I guess I didn't appreciate your effort enough.
Edit: and yeah, I know about Truck Cemetery. Literally the only crash I encountered, which is really surprising and great I'd say

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any changes to STCoP weapon accuracy?

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I can Use Warfare Mod?

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