Call of Chernobyl is a free-play sandbox mod for S.T.A.L.K.E.R. : Call of Pripyat created by TeamEPIC. It features 32 explorable maps, reworked level design and level fixes, new original level, Trucks Cemetery, Full AI and A-Life overhaul, engine and script enhancements, Repeatable task system which bases itself on A-Life events, Customizable weather environments for every map as well as surges and psi-storms from AF3, Character creation which includes name, portrait and faction selection; Several optional modes such as Ironman mode, story mode and zombie survival mode, New achievements, rankings and reputation system, PDA leaderboard and enhanced PDA statistics, Companion system with keyboard issued commands, many optional side-features and community-made addons . Call of Chernobyl was player's choice Mod of the Year 9th place in 2015 and 1st place in 2016!

Add addon Report Artifacts Rebalance v1.6 [ CoC 1.5R6 ]
Filename
Artifacts_Rebalance_v1.6.zip
Category
Prefabs
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Proprietary
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ColonelRH
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SarisKhan
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19.24kb (19,703 bytes)
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137 (7 today)
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a64bcfa85b9805896542fb2b1b74cc88
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Here is an Artifacts Rebalance for a worthy artifacts hunt !! [Update]

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Artifacts Rebalance v1.6 [ CoC 1.5R6 ]
Comments
-HUN-Riot_Gin
-HUN-Riot_Gin

Good work Colonel! Keep it up!

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ColonelRH Author
ColonelRH

Thanks brotha

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ColonelRH Author
ColonelRH

For whoever who did that weird devote! : thank you so much bro ! How generous you are :')

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Doomernic
Doomernic

Thank you! Does this require a new game?

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ColonelRH Author
ColonelRH

No need for a new game ! Just install and play ahah
Enjoy ;)

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Doomernic
Doomernic

Okay! Thank you!

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Bryanz
Bryanz

You changed all the inventory icon coordinates with the "compatibility" patch, to the point that all the artifacts introduced with Artifact Expansion are completely invisible when picked up, they simply have no icons.
This is easily fixable, can you please sort it?

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ColonelRH Author
ColonelRH

Okey ! Thanks for notifying me ! I'll update soon with the corrected co
Anyway are you using the vanilla? Or the AEA

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Bryanz
Bryanz

I'm using Artefact Expansion + Artifacts Rebalance.
Seems like you based your compatibility patch off the AO icon coordinates, since they're basically the same between YOUR compatibility patch and the one inside the Artefact Expansion mod, which is for Arsenal Overhaul.
Yet people that are not using AO will just see their artifacts turn completely blank\iconless, as the coords are not matching the reference textures.
I've already fixed this for myself since it's all about switching numbers in the config files, you should definitely fix the coords for your next release tho, and maybe add two different compatibility folders for people that are using AO and for those that aren't.
Figured i'd give you this heads-up since some people are blaming the actual Artefact Expansion mod. :)

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ColonelRH Author
ColonelRH

Loud and clear! Alrighty thank you for the explanation!
I'll add a new files for the expansion without AO ! It might be avaible today or tomorrow ! Sorry in advance for the delay

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