BULAT STEEL is a global modification for Medieval II: Total War™ Kingdoms about the European Middle Ages and the era of the Crusades. In this Mod all the most important and basic aspects of the game (Units, 2d-art, Music, Scripts) have been carefully and lovingly reworked and improved, and also many innovations have been added, which cannot be counted. None of the 30 factions was left without attention. Bulat Steel is a adamant which was cutted by over 10 years of hard and painstaking work of many masters, which can already be called a brilliant.

Report RSS Fix #2 for Bulat Steel 2.1.5 Final TW

Fix #2 from 05/10/2021 for Bulat Steel 2.1.5 Final TW (Link to download)

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Fix #2 from 05/10/2021 for Bulat Steel 2.1.5 Final TW:


ATTENTION! New campaign needed! (And You have to reapply scripts in BS_Setup.exe)

Do not install if you do not want to break the already started campaign.


Link for downloading Fix #2 for BS 2.1.5 Final

English translation of BS 2.1.5 Final (for Fix #2)


After Fix #2 - Update needed for BGRIV script.

Fix and translation are cumulative! *(contain all previous)

Changelog of Fix #2:

Corrections made by: Okzersal, Norinke, Jukoman, Blad398, Leeekaaa

• Corrections in two anches
• New horse models with chain mail blankets for European factions
• Fixed a bug with the destruction of walls in Russia (starting with stone) (thanks to Jukoman)
• A bit of art added for buildings in Russia (missing)
• Added victory conditions for the Mongols (capture of Rome) • now the AI ​​Mongols will not be the first to fulfill the campaign conditions.
• fix bugs with animation of fatalities in melee for units in animation of a bowstring (black screen with a certain camera angle)
• City content script is complicated
• Changes in the script for the revival of factions (bug fixes, thanks Norinke)
• Correction of rare crashes on the global (thanks to Norinke)
• Balkan archers will only be hired in the field
• siphonators will only be hired in Constantinople
• warrior priests from 1100, new early model (thanks to Jukoman)
• fix the lack of textures for the rebels Druzhina unit.
• automatic destruction of pagan temples if the city or castle is captured by a non-pagan faction (thanks to Norinke)

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