Building icons now reflect their building chain's upgrade progression. In vanilla, the building icons were repeated for every building in a particular chain; no longer!

Mod Features:

  • Building icons now reflect building upgrade progression.
  • Nearly every icon has been redone and fits the original art direction.
  • Features my own hand-drawn art and re-purposed artwork from other TW:WH assets.
  • Every race has been outfitted with new building icons! More to come with DLC races.
  • Adds variants of capital city icons when occupied by invaders (e.g. Vampires occupying Altdorf). Not present in vanilla!
  • Adds variants of capital city ruination icons when razed by Chaos and Beastmen invaders. Not present in vanilla!
  • Aesthetic mod only! This mod doesn't impact gameplay balance or mechanics what-so-ever.
  • Streamlined mod for compatibility! Only 1 modified data set increases the likelihood of compatibility with other mods.

FAQ & Compatibility:1. Is this mod compatible with Radious and other mods?
If you use Radious Total Units, then you don't need to subscribe to this file. Radious includes my icons in his Total Units mod. For compatibility with other mods the answer is: "most likely yes." Conflicts will exist with mods that also modify building icons. I do not test compatibility with other mods, so the best thing to do is to subscribe to both mods and see what happens. Note: I cannot do anything about other mods that conflict with this mod.

2. I've subscribed to this file, but the icons haven't changed. Why?
You've probably stumbled upon a mod conflict, which means you're using two (or more) mods that are changing the buildings variants table. Whichever mod comes first alphabetically will have priority. Try to disable your other mods until you find the culprit, then contact that mod's author. Note: I cannot do anything about other mods that conflict with this mod.

3. Is this mod save-game compatible?
Yes.

4. Will you add icons for DLC races/factions?
Yes, I plan to mod ALL of the icons for present and future (DLC) races/factions.

5. Will this work with Mortal Empires?
You will need the Building Progression Icons II version of this mod for Mortal Empires. This version is specifically for WH1 only.

6. May I use this mod in my mod?
No. Doing so may cause mod conflicts.

7. How come isn't changed? Is this right?
I modified most military/city/support icons, but not everything. Check the preview images at the top of this post to see exactly which building icons were changed.

8. Can you ?
Thanks for your consideration. Please drop by our discord to leave your suggestions and feedback. I do read them all. If you're a Patreon subscriber, we also hold regular polls so you can actually shape the direction of the team's mods going forward.

Tips are Appreciated! Paypal:



Bitcoin also accepted:

1K5ai3pMLdLNuPAcdTTAkCQR7v6UQ5aKci


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