This compilation of mods, "Brytenwalda Repolished 1.05" is my effort to share with the community some of my own personal custom items alongside some of the best mods/info for Brytenwalda atm in one single big package, ready to download, unzip and install. This is no way replaces Brytenwalda, but aims for it to be a more polished version for those that want a different feeling to it keeping the original spirit. I´d recommend you try Brytenwalda 1.41 first, then try this version which only aims to smooth some of its edges. This mod is NOT savegame compatible, as it alters certain troops, world map placements and item names/meshes. If you still want to try it, a middle ground of sorts is to either export your character , start a new game with this mod, and import it, you will retain levels , skills , xp and money only, but like most mods, a fresh new start is required to see all the changes.

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Some of the upcoming Changes coming in 1.05 as I try to keep polishing the good ol´ Brytenwalda for a better and more smooth experience

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-Rework of naming tags of bards, travelers and Ransom Brokers with mood adjectives to differentiate them further

-Added new .lods to several of the Bl-type shields in shield3.brf to avoid them popping out of existence when watching units carrying them and walking/riding away from them. Added up to 4 .lod´s to all those shields.

-Fixed Villager Woman troop trees by having subsequent troop upgrades be able to shoot their included bow and arrow with skill, as their listed skill was set to 0 in vanilla despite having enough Power Draw to wield them.

-Added two new bandit troop types to add variety to bandit spawns and have a legal way to obtain the named E"ye-popping" bow in game.

-Rework of certain tavern npc´s inventories to avoid making them look like clones of each other

-Fix of several scenes in static areas of the map that had mismatching trees/rocks/items floating around or at unseemly angles.

-Altered some party templates to include the new two bandit troops

-More general polishing of item_kinds1.txt

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