A Max Payne 2 mod compiling (a.k.a ripping off) elements from multiple mods into a single experience. Features include: Removal of slow downs and debuff of magical painkillers, first person and third person options, [some] models from payne upgrades, particles from payne effects, sounds from hd sounds, and gameplay [un]balancers to create a unique experience. The purpose of this mod is to provide a fairly immersive and realistic version of Max Payne 2. If you've ever wondered what it would be like to be Max Payne in real life, this is your best chance at realizing that dream. Spoiler alert-You'll die.
Like Brutalcore 1, but a little different. Adds 3rd person and different balancing, but incorrectly implements some new models and makes enemies inaccurate, to a point that it may be too easy. These flaws prompted the creation of Brutalcore ++, which should be played instead.
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