A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.

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Govik
Govik - - 38 comments

Nice, but the Thompson M1 fires from an open bolt position meaning when you **** the bolt back it stays back and doesn't travel forward. Each time the weapon fires it releases the bolt and it travels forward it has the firing pin in the bolt which strikes the primer when the breach locks and then the recoil causes the bolt to travel back and it locks in place for the next shot unless the trigger is held down then it doesn't lock it just goes forward again.

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ST4LK3R501
ST4LK3R501 - - 39 comments

And the MP-40 is the same open bolt

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Govik
Govik - - 38 comments

I wasn't aware of that looked it up and sure enough. Good to know, thanks.

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SargeAnt_Jester
SargeAnt_Jester - - 54 comments

Oh, Yeah, Good sounds

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PatrykCXXVIII
PatrykCXXVIII - - 29 comments

The empty Mauser reload lacks pushing the bullets into the magazine in my opinion. Youtube.com
The rest is pretty good.

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Guest
Guest - - 689,312 comments

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Description

New firing and reload animations for pistols, submachine guns, rifles, and more. They also have new sounds too.