A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.
very hard but ok
Okay, so John Romero definietly should play this. I am sure he would have a few: "Ohh, okay...so i can do this now." smiling moments. :D
It was a tight and demanding experience with great visuals and music selection.
The new mechanics nicely complement each other. It just feels good; when i run out of bullets i can just grab an axe from my belt and slay that one last enemy shooting at me before reloading.
What i am not sure of, if the Sound-Zones could be properly implemented here. Sometimes i wondered why i am not approached by enemies standing around the corner. That was a bit immersion breaking, but at least i could score a few sneak kills. :D
prettey fun mod i must say. donmt have many complaints exept a few graphical glitches here and there
More fun than New Colosssus. But, my iron sights don't work. I really enjoyed this mod. Such a shame that more work cannot be done on it.