A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.
The old version 4.5. This is different from the remastered one naturally.
-Converted all non-ogg sounds into ogg ones, the same for music (where possible)
-Redraw HELP and CREDIT lumps
-PNGOUT'd all graphics (where possible)
-Pk3 big repolishment (folders, actors, sprites, inheritances etc.)
-Removed that useless dehacked lump
-Removed/fixed quite all warnings/conflicts/missing sounds/actors/defs (only 1 left)
-Added new death anims to Grey & Blue SS, Guards and Officers
-Made the fullscreen hud compatible with the 4:3 screen ratio, but works fine even with the 1024x768 res
-New cool movements for all weapons (Thanks again Denis)
-Remade MP40's sprites (Credits goes to Deimus and Denis Belmondo)
...and some more stuff that I really can't remember