A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.
The plan to make two different projects, Classic redux and Project:bulletstorm, is scrapped. The develompment is back to the classic v5.0 and a demo of the work made until now is RELEASED This new demo show the new things I'm planning for improve my project, which are in short: Remade arsenal, remade maps, custom options, new enemy look and behaviour.
can you add the macintosh enemy sprites?
Because is most pretty the mac in tosh
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