A mod for Doom II inspired by Brutal Doom, but this time "brutalizing" Wolfenstein 3D by adding new weapons, enemies, textures, animations, and of course, gore. Lots of it. That's not all though -- the maps from the original game are being redesigned too. Note: I'm not the mod's developer. Credit goes to Zio McCall for the concept, development, as well as the various contributors. I just felt that this mod needed a place here.
High Resolution textures for Brutal Wolf 3D. Tested with BW v 4.5 R.
Adds a flashlight that the player character can toggle on or off to light up dark areas.
A music pack for the old version 4.5, putting in remixes of the original tracks from Wolfenstein 3D.
Another of the Subscriber requested mods to receive the Neural Upcale in the weapons this Works with the Latest Version 7.0
It's Spear of Destiny Maps for Brutal Wolfenstein V4.5 and WiPoppiMk-4 Edition. It's somewhat work on Brutal Wolfenstein Final Version too. but it was...
Adds footstep sounds to the player character when they walk and run.
A shader preset for use with ReShade and SweetFX 2.0.
A modification of the weapons audio to make them beefier plus various other sounds.
New alert sounds for Nazis, ripped as best as I could from Wolfenstein The New Order. When launching make sure you drag Brutal Wolfenstein on your sourceport...
-Whats new? v0.2 ・New Weapons from Brutal Wolfenstein Project Bulletstorm and Brutal Doom v17 ・New Weapons RailGun(I want fix this weapons sprite...
Jphudhealthbar v3 recomened with this standalone. Must download.
An extra, unofficial episode for Brutal Wolfenstein, which aims to recreate the console levels/Second Encounter in the base mod's style.
This is modded original Brutal Wolfenstein Version 4.5 It runs GZDoom / Zandronum Recommended for Zandronum What is new? -Luger's Reload Animation is...
Restores the original projectile speed value from v5.0 and prior versions.
Cod1 soviet tank mission voicelines were used in Brutal Wolfenstein 4.0 beta